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Dead Content Apocowlypse

Dead content awaiting restoration.
http://img505.imageshack.us/img505/3449/titlewebzp7.png[/IMG]

A young man wakes up in the middle of the night with a sudden urge to use the toilet. As he daringly makes his way to the nearest toilet, he is assaulted and abducted by an evil, demonic cow and thrown into an interdimensional dungeon.

You must help Jack climb this tower of spiraling madness and defeat the malevolent farm animal, for, obviously, his lair holds the only toilet of the dimension...

http://img47.imageshack.us/img47/2269/jackuz2.png[/IMG]
This is Jack, also known as Civilian-06. You, as the player, must help him complete his epic quest of urination.

http://img510.imageshack.us/img510/8026/cownm3.png[/IMG]
A wrathful bovine that preys on innocent people. Has he finally kidnapped the wrong guy...?

http://img263.imageshack.us/img263/8329/menuscreenpw2.png[/IMG]

Urgency meter: Find the dastardly devil before it reaches 100%... or else! You can toggle it on and off by pressing the ALT key, and decrease it by using drugs such as duloxetine (this has side effects though, such as blurry vision amongst others).

Menu: Toggle it using X. You can quickly access your inventory and/or save (you obviously won't want to quit while playing, but I included that option anyways).

Item: Tired of mindlessly picking up keys and have doors open themselves as you pass? Well not anymore! By setting an item up from the "Inventory" screen, you can store it for later use, more specifically when you press the CTRL key. Don't want to think where you can use your key before actually using it? Be prepared to face a couple hundred "This key doesn't fit anywhere in front of me." messages then!

Sprint (not pictured): Press SHIFT to take a sprint, useful to cross certain traps/floors. But due to his bladder condition, Jack can't take a very long sprint, and he must walk very slowly for a few seconds afterwards.

Save anywhere: You can, well... save anywhere! Save often, because although every puzzle has a way to be done even if you mess it up, it will cost you some extra time, and time is urgency...

http://img168.imageshack.us/img168/3797 ... en2zj4.png[/IMG]
Use your wit to overcome such obstacles as brightly coloured floor.

http://img529.imageshack.us/img529/3979 ... tlejm0.png[/img]
The title screen as seen in-game.

  • ccoa's UMS
  • Everything else by me.

http://www.sendspace.com/file/u28ehh
http://www.mediafire.com/?0xa3te14dme
 
Wow, must be suck to be Jack lol. What a time for the devil to appear. Sounds like a funny game :) I'm looking forward to it.
 
Best. Game. Ever.
...Maybe.
If I see a demo of this GREATLY awesome-looking game, I will make my decision.
Go on, chop-chop.
 

Kraft

Sponsor

Heh, when I saw the title of the thread, I thought "Oh, why cant people learn how to spell?"
And then I was about to correct you, when I noticed the title screen ^_^

Looks fun... I might play it when it comes out ^_^
 
Get to the end of the dungeon to take a piss? Man, I would just do it against a wall or something if I needed it -that- badly! >.<

Still, sounds funny.
 
Hehe I thought someone had mispelt the title but when I seen that it was Hevendor's topic I guessed the gag even before I seen the tile screen ;)

This reminds me of a game that I was making a few years ago, I hope it is as fun and funny as it sounds. I'll be waiting!
 
Well, if you guys would like to play a demo I guess I could release the game in separate floors. I'd have to make extra big floors then though, considering each floor doesn't take very long to clear :p
 
What would be funny, is like, when you do reach the urgency meter at 100% you start seeing little yellow puddles behind and under your character as he walks around :P
 
Axerax;279968 said:
What would be funny, is like, when you do reach the urgency meter at 100% you start seeing little yellow puddles behind and under your character as he walks around :P

It works like that already, but it's at 95% and onwards. At 98% you start getting faint and walking slow(er than normal). :D

EDIT: Maybe I should clarify... you don't actually see puddles (not yet at least lol), but your character starts shaking etc ;)
 

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