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Master of the Wind

Master of the Wind (Complete!)

Another satisfied customer!

As for arc III, it is still in early development. The plot is all sorted out and several scenes have already been completed. Volrath is currently working hard on preparing dialouge for the new scenes while Enkur and I are working on the design of the next dungeon. I don't want to give away any story elements but if there was any main theme of the next arc it would be fire.
 
I'll go ahead and leak just a little bit of plot.

Arc II set up the conflict between our heroes and Kovak/The Hand. In Arc III, Cade goes undercover at a location which I will not reveal to try and find some more information to use against Kovak. Meanwhile, Bones reunites with some people who fought with him in the wars against Gallia and starts to see how much he has fallen out of touch with his old allies in the 35 years since Gallia's end.

Shroud's past with the Toutens is explored (In fact, it's already done), but snippets of many different backstories will be revealed. You will know a good deal more about Shroud, Stoic and Auburn before the arc ends.
 
Sounds interesting! I'll be waiting eagerly for the release. I have one more question though. Do we learn a bit more about who Ketsu is? He seems like a very interesting character to me, even though we barely know anything about him.
 

Danny

Sponsor

Poor Andua :( Ah well, I'm at the second boss anyway by now. Hey, did you guys plan on having the faceset, or sprite and battler of Andua changed?, cause the faceset doesn't have a white face.
 
The first arc will recieve updated battlers and face sets once Enkur gets around to it. Hopefully that won't be too far off in the future. BTW, it's Andau. Andua makes him sound like a girl.
 
Great Game!
May i ask if the Save-Game menu is a script of your own? I love'd it. (Could share or direct to where you got it?)
BTW, waiting for Arc III and the updated graphics!
 
In one of the treasure boxes, there is a message that tells you the two things that need multiplying. Read everything you find too, open books, pictures on the wall and such.
 

Nin

Member

Hehe, this Equipment King thing is alot like today's Wal-Mart etc. vs. Small Business.

I noticed something that needs to be fixed in Arc III, the signs hanging on the sides of the buildings in town are not passible, yet on Always on Top.

Nice job on Arc II though.
 
I'm playing arc I, and I got stuck at the gallian cemetery, where you have to fill up the room with holy water to break the barrier on the door.

I'm doing the puzzle where bats are coming out of these holes. They fly from top to bottom, and blow out the torches if you light them up and they pass over it.

How do you solve this one? I tried moving the large box over one of the holes. that worked for one side. but I don't know how to block the other side with the two small boxes.
 
Official RRRB rating.

Master of The Wind: Arc II
By VolrathBlacksteele and ArtemisBane
Rating: Teen (13+)
For: Mild Swearing, Fantasy Violence, Mild Blood​
 

Enkur

Member

Yesh! No more E rating! I could've lived with an E 10+, but E just wasn't working. This isn't some spongebob rpg (god forbid there was a spongebob rpg...eeeee).
 
Depending on who you talk to, a Spongebob RPG might not be "E" either. There are those rumors about his homosexuality, after all. Not appropriate for kids..at least judging from the opinons of those who took their children to see Passion of the Christ...

Anyhow...a "Teen" rating is cool with me. PG-13 movies make all the money anyhow.
 

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