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Haze

Mean1

Member

Hey everyone. I have a good question. Ok so I have a portion in VX where you are traveling through a haunted woods.  Its not really all that scary. I was wondering how would you make a haze? Like a partial see through cloud or something that I could put in to make it look more like a haunted woods? Is something that I have to do as scripting or can I manipulate somethign for it to happen? Thanks in advance
 

Mean1

Member

I just said yes. If I take out the fog script I dont get the error. If I put it in I get the error and plus it told me that the error was coming from the fog script.

Line 118: typeError occured nil can't be coerced into fixnum

I looked at the problem and I dont know or understand what that line does
 

Mean1

Member

um...I have no clue how to do that.  My first game is basically a get-used-to-it game. so everything looks really bad. :lol: But sure once i know how to upload it I will. With or with out the script btw?
 

Mean1

Member

THATS SCARY! I took out the fog script about 2 weeks ago and did other things then started a new project. I put the script back in just now and I didnt get the error again...I have no clue what I did that fixed it but...I still havent gotten it to work. :lol: Im wanting this map called Haunted Woods to have the fog. Idk I will post the game anyhow and maybe some one can tell me how to put the fog in

Ok here it is
http://www.mediafire.com/upload_complet ... cmmzeaj14y

As a helpful hint, there is a warp point to the right as soon as you start the game. I put it there to transfer myself to the area Im working on just to know everything is working. It transports straight to the haunted woods.
 

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