30 Hours
I have a life and a job so I'm going to just try and set aside an hour per day for working on a game in RM, using what meager skills I have.
Progress Log
To Do List in no particular order.
-finish eventing enemies that chase the player.
-Make enemies chase player only in certain radius.
-Create method that allows the player to retreat on a successful retreat.
-Set up enemies in completed maps
-Detail current maps
-set up list of personality tracking variables.
-map out story arc that adjusts to player choices.
-create and or finish some unfinished items that are referenced in the currently completed areas: RPS Badge, Recipe Book #1, and Salacious Sam Novella.
-tweak letters in the end of the first area.
-Find music themes for the following: Gogo and Didi silliness, Generic happy town, Adventurous opening, and the mysterious forest.
-Fix looping bgs of crowd talking that doesn't actually loop.
-create a common event menu for crafting.
-Stop drinking.
-Give up on being sober.
-Maek Gamms
I have a life and a job so I'm going to just try and set aside an hour per day for working on a game in RM, using what meager skills I have.
Progress Log
- Booted up an old project and spent an hour or so making a bug and tweak list and just fine tuning some minor things.
- Finished most of the bug list. Time to start drinking.~ 1 hour total
- Finished the rest of the original bug list.
- Spent the rest of the two hours futzing around with my enemy approach and attack events. Thanks to tuna's help I fixed some important problems and now I'm almost done with set up for enemies. ~2 hours total
- Finished the rough cut of the attacking enemies event. They now chase, lay off out of range, and allow the player to retreat on retreat. ~1 hour
To Do List in no particular order.
-
-
-
-Set up enemies in completed maps
-Detail current maps
-set up list of personality tracking variables.
-map out story arc that adjusts to player choices.
-create and or finish some unfinished items that are referenced in the currently completed areas: RPS Badge, Recipe Book #1, and Salacious Sam Novella.
-tweak letters in the end of the first area.
-Find music themes for the following: Gogo and Didi silliness, Generic happy town, Adventurous opening, and the mysterious forest.
-Fix looping bgs of crowd talking that doesn't actually loop.
-create a common event menu for crafting.
-Stop drinking.
-Give up on being sober.
-Maek Gamms