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UMS font problem

Guys i tried the script of the UMS of ccoa "$game_system.font = "name" - change the font to name" doesnt work in game...i tried it in a simple event...i tried changing it to make my in game messaging font into a VRINDA.... but it doesnt apply...if i tried "\font[Vrinda]" it doesn't apply PERMANENTLY on all EVENTS that has a show message event...how do i make the FONTS go permanently with my desired font? :please:
 
I'm using ccoa's UMS, version 1.5.0
try this, it works for me:
Code:
$defaultfonttype = $fontface = $fontname = Font.default_name ="Font_name"
$defaultfontsize = $fontsize = Font.default_size =  Font_size
 

Anonymous

Guest

Im using ccoa's UMS, version 1.5.0
try this, it works for me:
Code:

$defaultfonttype = $fontface = $fontname = Font.default_name ="Font_name"
$defaultfontsize = $fontsize = Font.default_size = Font_size

I posted that and although it works I was told it is illegal code.
 

Anonymous

Guest

Sorry I meant it's code from the illegal version of rmxp.

it's what I was told, I think it's on page 1, I edited it out.
 
Im only guessing but one mistake I made was putting two copys of the code in by accident. And the one I really wanted was at the top of main instead of where it was supposed to be. Try rereading the instructions and double check the "Main" script.
EDIT: Since I just saw it fixed just keep this for future reference.
 

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