Anyway, quick idea was:
Mode7, active battle system, vertical "scroller" where the player navigates a dungeon to find the exit.
I'll post more once I worked on a level. I want mode7 to angle it and make it feel like not everything is shown right away.
I have a bunch of other ideas regarding this. Now that I have MV, I expect I'll try to do some android app ideas I had, depending on
how much time I have. School.
Mode7, active battle system, vertical "scroller" where the player navigates a dungeon to find the exit.
I'll post more once I worked on a level. I want mode7 to angle it and make it feel like not everything is shown right away.
I have a bunch of other ideas regarding this. Now that I have MV, I expect I'll try to do some android app ideas I had, depending on
how much time I have. School.