Ok, this is overwhelming. I'm trying to look into all the different options for implementing a side view battle system into my game, but there's a ton of choices and I don't know which is best. I can already see that there's Minkoff, Takentai, and I saw Atoa had one hosted here. How are they different? Is there one generally considered to be the best? Easiest to customize? I'd like to be able to draw my own life bars and such.
If possible I guess I'd like one where the characters actually move toward the enemy and then hit them (Lunar) as opposed to standing still and flailing their swords in the air (Final Fantasy).
If possible I guess I'd like one where the characters actually move toward the enemy and then hit them (Lunar) as opposed to standing still and flailing their swords in the air (Final Fantasy).