We all know that with one ruby scrip it improves your game, gives features we all want and the feel we can ALL have. However when you have 2 scripts that REFUSE to work regardless of WHAT you do, you have no choice but to remove one or the other. I have worked with events since I discovered RPG maker 2000, I have found some tricks and tips on how to make your own battle system, door system, dating, Hero Outcome system, the WHOLE THING. I have a topic called ShadowExile's Grab Bags, This topic is a Updated Version of it. THIS one is for RPG Makers VX and XP
Ok, setting up a ABS in VX IS NOT HARD.
It should look like this.
This only takes 2 CONDITIONAL BRANCH'S
Heart-
The commands in the heart is some variable work with this conditional branch.
It tells RMVX that if Space Bar is pressed right in front of it. It will subtract life from the monster and have it
back away for it to defend itself. Which is a good thing in some way, this way theres more time to plan a next
move and plan another attack with a spell, or item.
The Branch beneath the heart bracket is a limiter, if Monster life is 0 or lower. it dies.
Spade-
This is an ELSE statement to the first branch of this page. It says if you don't press C in front of it,
you get hurt and have a chance to counter attack or run.
Diamond-
MUST BE EVENT TOUCH ALWAYS OTHERWISE THIS WILL NOT WORK!!! (No damage given to player.)
Club-
Make a second blank page with no sprite and turns on with a switch prior to the one underneath the heart bracket.
The monster is dead and is gone and can repawned this way if you like on the second page with some event work. You want a lazier way, just put in Erase Event instead of the switch turning on under the Heart Bracket.
You may wanna download the pic for a closer look.
It should look like this.
This only takes 2 CONDITIONAL BRANCH'S
Heart-
The commands in the heart is some variable work with this conditional branch.
It tells RMVX that if Space Bar is pressed right in front of it. It will subtract life from the monster and have it
back away for it to defend itself. Which is a good thing in some way, this way theres more time to plan a next
move and plan another attack with a spell, or item.
The Branch beneath the heart bracket is a limiter, if Monster life is 0 or lower. it dies.
Spade-
This is an ELSE statement to the first branch of this page. It says if you don't press C in front of it,
you get hurt and have a chance to counter attack or run.
Diamond-
MUST BE EVENT TOUCH ALWAYS OTHERWISE THIS WILL NOT WORK!!! (No damage given to player.)
Club-
Make a second blank page with no sprite and turns on with a switch prior to the one underneath the heart bracket.
The monster is dead and is gone and can repawned this way if you like on the second page with some event work. You want a lazier way, just put in Erase Event instead of the switch turning on under the Heart Bracket.
You may wanna download the pic for a closer look.
I am working on a ABS event setup party Attack thing to see if it truly works. Need more Substitution for scripts than just this SIMPLE combat system? Send a PM or Post a request. THIS FIRST POST IS THE ONLY POST WHERE YOU'LL FIND UPDATES, so you won't have to scroll throughout the whole creation reading for it. I'm accepting requests now!
Work in progress.
I have problems with the beta idea version of this, working on it though.
RMXP ver.: Working on it
RMVX ver.:Will be ready after RMXP.
I have problems with the beta idea version of this, working on it though.
RMXP ver.: Working on it
RMVX ver.:Will be ready after RMXP.