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Dead Content [Full]Sacred Earth: Bonds

Dead content awaiting restoration.
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---------- Story ----------

On a cold and snowy night, two siblings travel to a forest far away. They're looking for rare medicinal herbs to cure the sickness of their father. They unfortunately find themselves lost in the enchanted forest and while wandering with no sight of the rare herb.

They eventually come across an old and seemingly abandoned fortress. Upon entering however, they are attacked by a girl who calls herself Melodia and are promptly beaten... ...They soon wake up to find themselves tied up in an ordinary looking room. They can hear a discussion taking place between multiple people and after a bit, the same girl who beat them walks in, she taunts them for a bit, but Gunnar manages to catch her off guard with a special ability. Melodia gives up for now and retreats. Veili then uses a knife she had hidden in her sleeves to cut her ropes as well as her brother's.

They venture out into the depths of the fortress. Intent on finding out just what's going on...

---------- Characters ----------

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Name: Veili Myrrine
Race: Half Demon/Human
Age: 15
Gender: Female
Weapon: Glacier Song (Broad sword)
Abilities: Manipulation of Ice, Ice Weapon Synchronization, High resistance to illusions
Likes: Collecting Dolls, Getting her way
Dislikes: Melodia, Gunnar's cowardly attitude, Having to do extensive thinking(She prefers to act now, ask questions later)

Being the older of the two(By five minutes), Veili takes it upon herself to make all the decisions between her brother and her. This annoys Gunnar to no end as her decision making skills are questionable. She's the type of person to who prefers to get things done quickly rather than draw them out with pointless talking. Ideally, she and her brother make a good team. She does most of the fighting and her brother does most of the thinking. It all works out somehow. Gunnar tends to nag at Veili about her impulsiveness. Veili says it makes him sound like an old man.

http://bp0.blogger.com/_RU_O91_-cwU/SHF ... rframe.png[/img]

Name: Gunnar Myrrine
Race: Half Demon/Human
Age: 15
Gender: Male
Weapon: Zephyr(Bow)
Abilities: Manipulation of Multiple Elements, Able to bring his mind to a deadly focus in the heat of situations.
Likes: Thinking, Learning, Archery
Dislikes: Having to Fight(Especially up close), Veili's impulsiveness, Priel's teasing

Gunnar is the quiet type who spends far too much time analyzing situations and coming up with pointless solutions to trivial matters instead of taking action. He gets away with it though since his sister does enough fighting for the both of them. He's a bit of a coward when it comes to combat though, which is why he prefers to use a long range weapon rather than having to get up close and personal.

Priel tends to tease Gunnar about Patchoulli having a crush on him. He doesn't think it's true so he always gets annoyed at her for spreading lies. Truly oblivious indeed. He also tries very hard to earn the respect of Priel when it comes to matters of knowledge and theory, but he just gets made fun of instead. Maybe one day he'll have his day...one day.

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Name: Priel Aylin
Race: Half Dragon/Human
Age: 16
Gender: Female
Abilities: Manipulation of Flames and Earth, Ability to see long distances, Dragon Transformation
Likes: Practicing swordplay, research and learning, Practicing Alchemy, Teasing Gunnar, sweet things, Baking
Dislikes: Being bested in knowledge, overly spicy foods
Weapon: Flamebelk, a sword constantly wrapped in flames, can be summoned into Priel's grasp at will

Priel is Patchoulli's sister and the oldest daughter of Cyllya. She has a prideful and outgoing personality. She easily makes friends and she's pretty smart. Usually siblings are always at each other's throats, but Priel and Patchoulli are actually really close.

Unlike Patchoulli, Priel actually sees going to Valdis Academy as a great opportunity to further her abilities and increase her chances of finding a successful career for herself.

Priel is good friends with Veili and Gunnar, but she relates to Veili a bit more. Priel tends to have a habit of poking fun at people's flaws around her. She makes fun of Veili and her dolls, Patchoulli and her crush, and Gunnar and his constant failures and bogus theories. Because of the latter, Gunnar sees her as an intellectual rival, though he is certainly outmatched.

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Name: Patchoulli Aylin
Race: Half Dragon/Human
Age: 15
Gender: Female
Abilities: Power to control multiple elements, Exceptional Ether Abilities. Dragon Transformation
Likes: Cooking, Practicing Alchemy, Gunnar
Dislikes: Melding, Priel's teasing, Laziness, Her parents for basically getting rid of them by sending them to Valdis Academy, Being flatter than an ironing board(Don't bring it up with her!)
Weapon: Ether Device(Drill Knuckle with gun technology integrated)

Patchoulli, or Patch as some people like to call her is the youngest daughter of Cyllya, a woman who is rumored to be a powerful dragon. She and her sister Priel live not too far away from Veili and Gunnar, so they're friends. Her parents want her sister and her to have a greater education, so they plan to send the both of them halfway across the world to Valdis Academy for Achemy and Melding. Faaar away from home, poor Patch.

Patchoulli is a rather sensitive individual, who freaks out at the smallest things, nothing like her sister. She's good friends with Veili and Gunnar, but relates to Gunnar a bit more. So much that Priel teases her about having a crush on him. There are also times Patchoulli can act out of line and do impulsive things if something is really important to her. She's been hanging out with Veili too much, says Priel.

Patchoulli's weapon, the Ether Device was once a Drill Knuckle forged by Veili and Gunnar's dad. Priel and Patchoulli then took it along with an Albion Issue Firearm and intergrated the technology inside the drill through alchemy and melding, resulting in the weapon Patchoulli now has. It's a perfect weapon for fighting up close or attacking from afar.

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Name: Maron
Race: Wind Wolf Beast
Age: 14
Gender: "What's a gender? Is it something to eat?"
Weapon: Claws
Abilities: Wind Manipulation, Beast Strength, Anything else is unknown
Likes: Selling things, finding treasures, being around friends
Dislikes: Being hurt, mean people.
Personality: Maron's an innocent kid pure and simple. Veili and Gunnar come upon Maron in the tower early on and they get off to a pretty bad start. Maron's a mystery who apparently has no family and doesn't even know how to do simple things.

Maron also sells things to passing travellers as a hobby, even though s/he/it doesn't need or know how to use money for him/her/itself. Maron is constantly asking questions, so those without much patience may end up not liking Maron much.

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Name: Flann Flaria
Race: Fire Dragon
Age: 12(297)
Gender: Female
Abilities: Extreme manipulation of Flames, Flame Weapon Synchronization, Dragon Transformation, Can use her weapon to stare into the souls of others.
Weapon: Eye of Truth, a disturbingly deformed sword that can be called at will.
Likes: Reading, Writing books, Peace and quiet
Dislikes: Noisy people, Thieves, Rudeness
Backstory: Flann is a young looking girl that literally lives in the Valesta Library on the 6th floor of the tower. She takes it upon herself to protect the rare and valuable material that can be found in her library.

Flann is an introvert who spends far too much time reading and writing and not enough of anything else. Sleeping maybe once a month if she's tired enough. She has a mild demeanor and if you don't try to steal her books or disrespect her to any great length, she'll ignore you like you aren't even there. Flann can get away with this lifestyle simply because she is a dragon. Dragons have incredible physiques and stamina, in fact, she can do this and still kick the asses of thieves.

Considering her rather vast knowledge and her incredible laziness, one has to wonder how often she steps outside the tower, or even her library. Flann is also acquainted with Maron and Maron is the only person Flann will actually stop reading to acknowledge. It's probably best to stay away from this oddball.

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Name: Alzilory Silvern
Race: Human
Age: 27
Gender: Male
Weapon: None, he uses pure ether blasts unarmed
Abilities: Extreme manipulation of multiple elements
Likes: EtherTech Research, Traveling, Practicing Ether Arts
Dislikes: When Melodia, Zuleika, and Talin get out of hand, The Gods and their religions. The corrupt kingdoms and their political struggles.
Personality: Alzilory has a rather pessimistic outlook on most things and tends to get a bit depressing when he goes on about this 'mission' of his.

Many who meet him tend to write him off as evil and suspicious at first glance, and with his demeanor, one would be hard pressed to disagree, but maybe they're judging him a bit too early. He has a dark sense of humor as well, which tends to get mixed reactions from people.

Alzilory is rather proficient in the field of EtherTech research and application. Given the right materials he can build anything ranging from boosted weapons running on Ether Energy to Mechanized Sentries with limited intelligence.

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Name: Luxuria Albion
Race: Human
Age: 18
Gender: Female
Abilities: Manipulation of Water, Knowledge of human weak points
Weapon: Dawn & Dusk(Dual Ether Guns)
Likes: Taking care of the group, developing new technology, mothering Melodia(much to her annoyance)
Dislikes: Nothing in particular~
Personality: Luxuria is a young woman traveling with Alzilory for reasons unknown. She's very knowledgeable about the human body, Human or Humanoid, and knows how to exploit the natural weaknesses in them.

She has a charming demeanor and no one that knows her can really stay angry at her for long. She uses two Ether guns in battle along with Water Ether arts. Using water to distract or heal and her guns to exploit weaknesses from afar. Luxuria has an older brother by the name of Eldis Ablion, and a younger sister by the name of Rhia Albion. Strangely enough, they're all separated and off on their own paths, never really meeting one another.

It's also worth noting that Luxuria's family invented guns and then went on to invent ether guns. Which would explain her skill with them. Guns as weapons are still relatively new to the world and haven't caught on yet though. The Albion family is also the group that's leading the technological revolution of the new world. The family and their business are constantly researching new technology and practical uses for them in their attempt to bring about their vision of "The New Age" for mankind.

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Name: Zuleika Miria
Race: White Wolf Beast
Age: 21
Gender: Female
Abilities: Heightened senses, Ridiculous strength
Weapon: Flashing Wind(Nodachi, an asian type sword with a very long blade)
Likes: Messing with Melodia, Things that don't require too much effort, Cooking
Dislikes: Bothersome people and things, Getting wet, Seafood
Personality: Zuleika is a rather mild individual, she's not crazy like Melodia and isn't quiet like Talin. She prefers to stand back and observe the situation before striking. She was raised in an Eltian village and trained by a woman named Naru Suzuharu in the way of Eltian swordplay, so she is a bit of an oddity among the Beasts due to her Eltian upbringing. With her monsterous strength and heightened senses, she can sense when an opponent is coming and can strike back with more than twice the force. Truly a force to be reckoned with.

Zuleika is a terrible, terrible cook. She's capable of making things like rice and basic curry, maybe even doing it well, but anything beyond that will somehow be turned into a mutated toxic mess capable of killing thousands with a single taste, so says Melodia and Talin...and Alzilory.

Zuleika also has a younger sister by the name of Kell Miria. She's the reason Zuleika travels around working in a mercenary-like fashion. To make enough money to send her sister to school. She did manage to make enough already though, so it's a mystery why she still hangs out with the group.

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Name: 'Balcruade'
Race: Angel
Age: 22 (138)
Gender: Male
Abilities: Extreme Manipulation of Earth, Advanced Fencing Abilities, Power of Flight
Weapon: Righteous Soul(Rapier)
Likes: Seeing others happy, Forging weapons and armor, Traveling the three worlds
Dislikes: Lies, Deceit and trickery, weak hearted people who give up too easily
Personality: Balcruade is an honorable man. He is kind and loyal, almost to a fault. He possesses some outstanding abilities and believes in fair fighting. Never striking when an opponent is down.

He's also way older than he appears to be as can be evidenced by his way of speaking and apparent wisdom. He has a habit of treating Melodia like a little sister and it annoys her to no end. Perhaps he has siblings somewhere.

Balcruade is also a retired Melder, or so he says. If the group is ever in need of money, then Balcruade can always forge some weapons and armor to peddle in towns.

Balcruade travels the three worlds with no real destination in mind. When asked, he just says that "I am merely trying to see everything the three worlds have to offer before going back...". Where 'back' is, no one knows

http://bp0.blogger.com/_RU_O91_-cwU/SHO ... aframe.png[/img]
Name: Melodia Akakkios
Race: Demon
Age: 15
Gender: Female
Abilities: Extreme manipulation of Shadow, power to control soundwaves, Limited flight
Weapon: Claws/Fists/Feet
Likes: Fighting, Annoying the rest of the group
Dislikes: Losing a fight, Those who think they're better than her, Zuleika's cooking, Weaklings, Not getting what she wants, etc, etc, etc *shot*
Personality: Melodia is a pretty much a huge bitch. She looks down on pretty much anything and thinks of herself as the strongest and most valuable person around. She's playful and a bit sadistic and enjoys fighting just for the sake of fighting.

She can emit sound waves to create noise so loud that the victims are forced to stop attacking and cover their ears. She's also a big whiner and always makes a scene when she doesn't get what she wants. Truly an annoyance.

One would wonder how Alzilory and the rest of the group put up with it. Zuleika, and Talin to a lesser degree, always poke fun at Melodia at times. Usually when it involves her wanting to fight someone. The group actually places bets on who would win. And they always bet against her.

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Name: Talin Ryouta
Race: Human
Age: 19
Gender: Male
Abilities: Blinding speed, Manipulation of Light
Weapon: Zantetsu(Assassin's Blade)
Likes: Peace and quiet, games of chance, messing with Melodia
Dislikes: Actually having to fight without having controlled the situation, Losing at games of chance, Zuleika's cooking
Personality: Not much is known about Talin. He is almost always in the shadows surveying the landscape. In the odd case that someone ever does see him, he moves so fast that the witness would have to think twice about somone really being there at all.

Talin's quiet on the outside, but on the inside. He's actually pretty humorous and amusing. If people knew his inner self, they'd probably drop from shock.

Talin also has a secret obsession with gambling, whenever the group is staying at a town somewhere he just has to go off and try his luck at anything ranging from card games to whatever else. He's got a surprisingly good record though. Not too many losses and plenty of wins.

---------- Features ----------

    * 1. Character Art by the extremely talented Remocholy and Ynlraey
    * 2. An engaging and strategic battle system.
    * 3. An encounter gauge that fills up gradually. No more pesky random battles. The gauge can also be changed from slow and fast increase modes.
    * 4. A growth system that allows for full customization of characters in terms of stats, accessories, and equipment effectiveness
    * 5. Four field tools to help you solve puzzles littered throughout the tower.
    * 6. Voice Acting for Battle and some scenes. For better or for worse, it's there.
    * 7. Partly custom soundtrack. I've given up on getting a fully custom soundtrack. Too much of a damn headache.

---------- Battle Specifics ----------
http://bp1.blogger.com/_RU_O91_-cwU/SGpy16pe2dI/AAAAAAAAAB0/tmTVyB3Zl2s/s320/MLG64.png[/img]
---Outburst System---

The special attack system of the Sacred Earth Series. When a character attacks three times, they are then able to use a stronger special attack or support skill. These skills can be rather abusive if they were allowed to be used with no consequence, so a mini-lock is placed on them to slow things down a bit. Another thing to note is that when a character defends, they lose an Outburst Point in exchange for Mighty Guard.

---Action Rewards System---

In the beginning of battle a message is displayed at the top right of the battle screen. This is an action reward. The specified action is on top and the reward is on the bottom. Do the action to get the reward. There are three action rewards per battle, and the rewards get better as the battle goes on.

---Finish Burst System---

All powerful signature finishing attacks. All party members and some enemies have these. In the case of party members, there is a large gauge at the top of the battle screen. It fills up a point when a character uses an outburst skill. When the gauge hits ten, all character's have their Finish Bursts unlocked. When one character uses a finish burst, then the other party members lose their Finish Burst command their command menus revert to normal.

---Three Layered Personal Action System---

Party members have three personal actions each. Their first action is available under normal conditions. When a character can use Outburst, then their personal action changes to their second one, and then Finish Burst is unlocked, then their personal action changes to their last one.

---Strengths & Weakness Struggle---

All base offensive spells decrease the target's resistance to the element of the attack/spell. To counter that, there are spells known as 'shield spells' that increase resistance to a certain element as well as restoring LF. Use this knowledge to your advantage in order to deal the most damage you can as well as healing large amounts after getting hit.

---Innate Elemental Strengths & Weaknesses---

All playable characters have their own set of elemental strengths and weaknesses. So you may find that character taking lots of damage on one floor and then barely taking any on the next. This is because of their innate elemental strengths & weaknesses.
The game will never outright tell you what your character's weaknesses are. The player must come to the answer on their own. All that's provided are clues such as what elements that character's Ether Spells are.

Take Veili for example, she controls Crystal(Ice), and to a lesser degree, Aqua(Water). From there it should be easy to figure out what to watch out for with her.

---------- Screenshots ----------

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---------- Videos ----------

Crappy Trailer: http://www.youtube.com/watch?v=sktPntINw8M

Voiced Scene Demo: http://www.youtube.com/watch?v=TipJ4-l_584

---------- Downloads ----------

Easy Mode: http://rapidshare.com/files/147316599/S ... e.rar.html

Normal Mode: http://rapidshare.com/files/147316598/S ... e.rar.html

Unknown Mode: http://rapidshare.com/files/147318991/S ... e.rar.html

-Databases to change difficulty-
http://www.savefile.com/files/1803012

- Main Menu Fix -
http://www.savefile.com/files/1802294
http://gamingw.net/pubaccess/47608/Map0007.rar



--------- General Notes ----------


Voice Acting is incomplete actually. I figure I can save that for later and allow people to actually play the game, which matters the most. I'll rerelase once I get that done, but what you see here is the full game from start to finish.

2K3 RTP shouldn't be needed. I went through the steps to make it standalone.

READ THE TUTORIALS. You have two chances to do so in-game.

Easy Mode's enemies have pathetic stats and your SP gain is doubled, allowing you to grow your characters faster and breeze by enemies with little effort.

Normal Mode's enemies have the standard settings that I started with, SP gain is also normal. Nothing special about it. Some may find it a little hard though.

Unknown Mode's enemies have a large boost to all stats, but LF. SP gain is the same as normal mode, but to make up for it, the player starts out with more items and SP.

Make liberal use of spells like Cold Protection, Blaze Shield, and Storm Barrier, etc. They increase elemental resistance and should help out a lot.

Winning a battle with a finish burst is never a bad thing if it's available.

Gems of Bravery and Weakness aren't as useless as you may seem to think.

There is a sixth field tool hidden in the tower. Find it if you want to get stronger faster.

There are two endings. Which one you get depends on something that should make itself fairly obvious when the time comes.
 
Yay first to post!

I've been waiting for this game for quite some time. Glad it's released! I'm ma gonna download it right now!

*click*
 
very nice looking for a rmk3 game... looks like a lot of original content.  from the demo that i saw, the voice acting may actually be the best thing that this game has going for it.. so i do hope that you finish that.  I think this game will be a big hit.
 
Glad this doesn't need the rtp. I don't think I have it!

and Im going to play this because I want to see how dad is doing at the end.

I'm expecting that when they get back he'll still be alive, they give him the herbs and credits roll.

It would have been nice if the difficulty settings were all in the same game.
Im gonna go with easy because Im a punk.
oh and your ninja seriously looks like a girl. (I like the art though original or not)

edit:eek:h, and for a rm2k3 game I am VERY impressed.

edit 2: Just played for a bit. Old RM makes graphics look very dated but still, I find this game better than most rmxp games. It was fun though the eyes of the characters are kind of creepy.
(I always find RM2k/3 games to have higher quality.)
 
Dark_linis":3hpqhc8w said:
Just played for a bit. Old RM makes graphics look very dated but still, I find this game better than most rmxp games. It was fun though the eyes of the characters are kind of creepy.
(I always find RM2k/3 games to have higher quality.)

Thank you so far. As for the eyes of the characters, that's a stylistic issue I'm afraid. Glad you enjoy the game so far though. How is easy mode though? No challenge? If so then I suggest you try normal. You can always transfer your save to a different mode folder.
 

mawk

Sponsor

Very nice so far. Liking what you've done eventwise within the constraints of the DBS, but I can't for the life of me figure out how to use items outside of battle; it's kind of an issue because I'm getting my ass handed to me on a gairly regular basis. Is this intentional, or do I need to give the manual another once-over?

Also, you might already be aware of this, but when you transfer in and out of the CMS map, the screen fades twice -- once to set up the character graphic and once again to change the map. The character graphic is visible on the CMS map briefly as well. It's not an issue that affects the game very much, though, so it's up to you whether you want to bother with it. It's certainly not going to kill my experience.
 
No items out of battle is intentional actually. You recover a percentage of HP/EP after battle. If you want to keep your health up beyond that, then equip a faerie ring and use an Element Guard spell, like Blaze Shield or Cold Protection in battle. That's the cheapest healing you can get without using an item.

Ah, thanks to Aten, the main menu has been fixed. So replace your map007 with this one please. Sorry for the inconvenience.
http://gamingw.net/pubaccess/47608/Map0007.rar
 
My font looks really thick and blocky making it hard to read. I remember having this problem once before with a rm2k game. How can I fix it?

I'm liking it so far. Getting medicine for a sick family member made me groan a little. But the rest of the story and characters have a sense of mystery to it.
 
Skie Fortress":29k4tg1u said:
Ah, thanks to Aten, the main menu has been fixed. So replace your map007 with this one please. Sorry for the inconvenience.
http://gamingw.net/pubaccess/47608/Map0007.rar

I get permission errors when clicking on that link. What was it that has to be fixed? The ability to access the menu at all? I have tried all buttons on the keyboard, but nothing seems to summon the menu. A pity since this game looks awesome.
 
Crystalgate":2i5dbgu9 said:
Skie Fortress":2i5dbgu9 said:
Ah, thanks to Aten, the main menu has been fixed. So replace your map007 with this one please. Sorry for the inconvenience.
http://gamingw.net/pubaccess/47608/Map0007.rar

I get permission errors when clicking on that link. What was it that has to be fixed? The ability to access the menu at all? I have tried all buttons on the keyboard, but nothing seems to summon the menu. A pity since this game looks awesome.

Ah, all right, I'll upload it elsewhere. You press 1 to access the menu, but sometimes the menu may be disabled in puzzle areas to prevent abuse. What the patch fixes are the digits and the transitions.

Edit: http://www.savefile.com/files/1802294
 
The battle system is interesting, but the game is really buggy.

Bug number 1, when you use Veili's ultimate attack, it might attack twice, and sometimes the second target is invalid. Second, if you overfill the burst guage with burst gem, you can no longer fill up the burst guage or use a finish burst attack. Third, during the battle against Zuleika, and Bal, for some reason the burst gem wouldn't activate. Fourth, if you finish the battle with a finish burst, the burst gauge would not empty and get carried to the next battle. Beside the battle system, in the room where you have to push the tile to get through, some tiles would move on it's own even though it's not touched.

Beside the bugs, I have a couple of questions. Is there actually a 7th floor key? I couldn't find one. I get through the 7th floor by editing the game :wink:. Also is it even possible to survive maron's ultimate attack. It seems to me that it reduce all character's hit point to 1, and do damage to all of them one more time... 
 
pinpingho":3r2b80tc said:
The battle system is interesting, but the game is really buggy.

Bug number 1, when you use Veili's ultimate attack, it might attack twice, and sometimes the second target is invalid.

Second, if you overfill the burst guage with burst gem, you can no longer fill up the burst guage or use a finish burst attack.

Third, during the battle against Zuleika, and Bal, for some reason the burst gem wouldn't activate.

Fourth, if you finish the battle with a finish burst, the burst gauge would not empty and get carried to the next battle.

Beside the battle system, in the room where you have to push the tile to get through, some tiles would move on it's own even though it's not touched.

Beside the bugs, I have a couple of questions. Is there actually a 7th floor key? I couldn't find one. I get through the 7th floor by editing the game :wink:. Also is it even possible to survive maron's ultimate attack. It seems to me that it reduce all character's hit point to 1, and do damage to all of them one more time...

1. I am aware of this. It's fixed now.

2. Really now? I'll have to take a look, but last I checked that wasn't the case. Thanks for the heads up

3. That's strange. It worked when I tried it. I'll have another look. Also, spoilers.

4. That's not a bug

Now then, onto your questions.
Yes, there is a Floor Key 7
Floor 3, the locked room on the right. When you finish the puzzle there, the door unlocks.
Nearly everyone missed this though, so I'm going to make it more obvious

Watch your spoilers please!.
Which one? Hand of Creation? Or Calamity Bringer? Well that doesn't matter actually, they're both perfectly survivable if you have good stats and some buffs

In any case, if you're mentioning that, then you must have beaten the game, right? What's your overall opinion on the rest of the game? Like the story and writing or the challenge in and out of battle?
 
I have to say, the game play is kind of repeatative to me. I like it how you can switch between multiple tools. However, the usage of the tool are very restricted. Most of the time they are merely used to unlock the switch. And the puzzle isn't challenging enough in my opinion. Just walking around the floor turning on the switch is a little bit boring for me.
     
By the way, I think the "gem of weakness" is probably overpowered? I used it pretty much on every single battle. Also there's another bug I forgot to mention. That is when you are fighting flann, I believe she turned into a dragon right?  But when the dragon used revive, the original flann also got revived...
     
well, saying so much about the game being repeatative and boring, I think I still kind of like this game. After all, I still finished the game. Maybe because I like the battle system?
 
pinpingho":2e8dbqxe said:
I have to say, the game play is kind of repeatative to me. I like it how you can switch between multiple tools. However, the usage of the tool are very restricted. Most of the time they are merely used to unlock the switch. And the puzzle isn't challenging enough in my opinion. Just walking around the floor turning on the switch is a little bit boring for me.

Ah, yes. I understand that. I'm not really all that good at coming up with puzzles, so what you see there was my best efforts. I'll try and improve for next time.
     
By the way, I think the "gem of weakness" is probably overpowered? I used it pretty much on every single battle.

Well the price of those things should be a good enough deterrent to using them often, but if that's how you want to play, be my guest. It can't be much fun though.

Also there's another bug I forgot to mention. That is when you are fighting flann, I believe she turned into a dragon right?  But when the dragon used revive, the original flann also got revived...
     
I'm not sure why this happens. The dragon form doesn't have a revive spell. But one other person reported this while many others beat the game without running into this. I'll need to have a closer look.

well, saying so much about the game being repeatative and boring, I think I still kind of like this game. After all, I still finished the game. Maybe because I like the battle system?

Well others have said that the battle system manages to cover for the fact that the game is still a dungeon crawler. Not my intention, but I can run with it...I guess.

Thank you for your opinions. I'll try and keep them in mind.
 
Skie Fortress":g9tv8cei said:
Well the price of those things should be a good enough deterrent to using them often, but if that's how you want to play, be my guest. It can't be much fun though.

The thing is you got more money after you use the gem. you got $999 for every weak monster you beat, and you also got an angel feather as well.
 

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