coyotecraft
Sponsor
Animated Battlers
Been Helping out with Sillypieman's game 'Lucid Awakening 2' for 2 or more years now, I think. I've been switching between Spriter and Scripter. My main priority is to finish the different jobs sprites for each character. Everything is pretty much designed and laid out at this point. I just have to cross the finish line.
I'm also making battlers for Dies Irae: Phantatiom Elements. Well, more like one battler. I could finish what I'm working on tomorrow. Then I don't know if I'll be doing any more after that. The creator is busy raising funds, and commissioning new portraits for all the characters so I'd have to wait for the new designs.
CMS, Ability Points Script
This is where 60hours doesn't sound like a lot. Because I can spent all night trying to get a simple method to work an make next to no progress. Most of that time is spent studying ruby sites so I can figure out how to get a script to do what I want it to do. I plan to replace the basic menu windows with custom graphics but the AP is more important right now. So far, skills have an AP cost, and it shows which skills are already learned. I need to make variables for each character's total AP, and program how AP is spent. I'm pretty sure I know how to do that.