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Castle Oblivion: Remake

Castle Oblivion: Remake

 
co1-title.png

Developer: luiishu535
Main Writer: the13thsecret

“I want to return.”


Have you ever made a mistake you regretted so much that you wish it possible to turn back time?
That memory will never release you from its agonizing grasp for the rest of your life.
But even if the present gave you the privilege to relive the past, would you have the strength to confront it?
Or would your sins damn you into oblivion?


In our remake of Castle Oblivion, we've done a complete overhaul: Story, Character Development, Maps, and Gameplay worthy of current RPG players.
The Castle welcomes newcomers and old-timers alike. And if you played the original, you’ll definitely want to revisit the Castle again.


Story
Vincent and Azen, two knights stuck in the rain, discovered a strange Castle. Their host was gracious enough to offer permanent refuge by kidnapping Azen with an overwhelming power. Not wanting to be next, Vincent abandoned his friend. After drifting through decades of guilt and wanting to redeem himself, the Castle returned. Vincent will find new friends and foes as he traverses the Castle’s memory-made worlds to rescue Azen, but can everyone overcome the shameful past?
Characters
Vincent:
Vincent.png

A straightforward knight from Kingdom Threas. In a desperate moment, he chose to save himself and abandoned his closest friend Azen to the Castle. It was a decision that cost him his self-respect, but it also spurred him to become someone better. The Castle has reappeared after decades of training. Can Vincent take the opportunity to make amends?

Tikal:
Tikal.png

A quiet witch living in the Cemetery Woods on the first Floor who provides better hospitality than the Castle and Gilgamesh. Tikal and Hanz are determined to find a way out of their bleak home on the first Floor. Not much is known about her past, but she seems to know a lot about the Castle. Her magical talents will be a great asset.

Hanz:
face005.png

A loyal knight from the turbulent country, Asmen, he’ll stick through thick and thin. He’s also stuck on the same Floor as Tikal. Uninterested in living the rest of his life in the Castle, Hanz has been toiling to explore and prepare a way for everyone to leave with him. It’s too bad that most people lack his dedication and decisiveness.

Celcia:
Vera.png

A thie--treasure hunter from the archipelago country, Tynedis. She’s stuck as a captive on the second Floor. In contrast to the three other silent types in the party, Celcia is by far the most bubbly and wears her heart on her sleeve. Her constitution isn’t the greatest, but where there’s a treasure, there’s a way!

Gilgamesh:
Gilgamesh.png

The Castle’s host and Dilan’s apprentice. He has the task of welcoming visitors with the Castle’s finest hospitality whether they want it or not. With Vincent’s return, Gilgamesh also has the task of monitoring his progress. Perhaps Gilgamesh will learn something from Vincent’s inspirational quest.

Dilan:
Dilan_Bust.png

The Mad Philosopher, the architect who built the Castle itself, brick-by-brick and memory-by-memory, and the Castle’s current Lord. Dilan has lived a long life in the Castle running experiment after experiment. Trifles like “ethics” won’t stand in his way of advancing humanity. He’s far too busy to deal with Vincent.
Screenshots

reco1-tropical-island-secret.png

reco1-mausoleum-catacombs.png

reCO1_Ruki_Volcano_Entrance.png

reCO1_Lake_Dragon.png

reCO1_Great_Crystal.png

reCO1_Butterfly_Falls_Inside.png

reCO1_Undersea_Battle.png

reCO1_Ill_Room.png

reCO1_Butterfly_Falls.png

These_breasts_gave_me_a_very_secure_feeling2.png

reCO1_Port_Brinks_Beach_NEW3.png

reCO1_Succubus_Battle.png

Features
- A rewritten and more expanded take on the original plot. Filled with tons of BANG!
- Re-balanced battles, designed for an enjoyable challenge, rather than frustration.
- Remade, detailed maps filled with variety. Makes the Castle feel more deep and alive than ever before!
- Stronger development for the different characters in the game.
- Save anywhere!
- Interesting and creative puzzles to solve!
- Rescue other trapped souls (NPCs) from the Castle!
- Find Recovery Crystals, which you can either use to heal or break for stat-increasing items!
- Witness Vincent's hometown, Port Brinks, evolve as the story progress.
- Lots of secret rooms and treasure are rewarded for the dedicated explorer.
- Find Huge Gold Coins, Gold Pouches, Gold Blocks and more!
- Optional Bosses and Floors to test your might and uncover more information about the game's world and characters.


Estimated game length: 20-30+ hours


WATCH THE TRAILER!

http://www.youtube.com/watch?v=FRHdwZJXPf4

Download: http://rpgmaker.net/games/7548/downloads/7704/


Credits
Castle Oblivion: Remake

Based on kelarly's game

Story:
the13thsecret
Luiishu535

Writing:
the13thsecret
Luiishu535

Gameplay:
Luiishu535

Graphics:
Enterbrain
MACK/REFMAP
André Fernandes
Grafikal
Minkoff
Darkhalo
Kaduki
Chocolate Mint Tree
Edits by the13thsecret, Luiishu535 & Kelarly

Mapping:
Luiishu535

Scripting:
Enu
Kylock
Mr. Bubble
Shu
AlphaWhelp
Woratana
Moghunter
Modern Algebra
Mr. Anonymous
Yanfly
DiamondandPlatinum3
Ccoa
DerVVulfman
Dargor
BulletXt
OriginalWij
KGC
Yeyinde
Erzengel
Lomexi
Touchfuzzy
Mithran
ziifee
RFTD
Vixotic
GreatRedSpirit

Music:
Yoko Shimomura
Tsukasa Tawada
Eric Chevalier
David Wise & Michiko Naruke
Yutaka Minobe & Takayuki Maeda
"Remembrance" by Nightmare

Testers:
kenlan
WalkerMage102
the13thsecret
Riff
Adena

Special Thanks:
Kelarly
Boos405
Zachfoss
GreatRedSpirit
Adena
ksjp17 & Matseb2611
rpgmaker.net & rpgmakerweb.com
Fans/Supporters
And YOU!

Created By:
Luiishu535
 
Wow, that's awesome! Thanks for having my game. ^^ Well, this is a remake of the first game in the series, but I started working on it after CO3's release.
 

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