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Aleworks Push Events

phlee":eg4vq6ey said:
i think there is a bug when the script is active,
any SOLID* events with "Player Touch" trigger ON becomes malfunction..
"Player Touch" effect becomes "Action Button" effect

this bug happened in both demo and my project

*cannot walk through
I have update the non SDK APE script, fixing that bug, thanks for reporting it. If you are using SDK, I will update the SDK script, too.
 

regi

Sponsor

Hmm I think there was a glitch somewhere, if you used the "Erase Event" command in an event while using the APE script, it would crash. I'm not sure if it got fixed in your new version, but I remember finding it before.
 
Regimos":ky1uj8pb said:
Hmm I think there was a glitch somewhere, if you used the "Erase Event" command in an event while using the APE script, it would crash. I'm not sure if it got fixed in your new version, but I remember finding it before.
I updated the script, now it is without that error. Thanks for remembering that.
 

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