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i think there is a bug when the script is active,
any SOLID* events with "Player Touch" trigger ON becomes malfunction..
"Player Touch" effect becomes "Action Button" effect
Hmm I think there was a glitch somewhere, if you used the "Erase Event" command in an event while using the APE script, it would crash. I'm not sure if it got fixed in your new version, but I remember finding it before.
Hmm I think there was a glitch somewhere, if you used the "Erase Event" command in an event while using the APE script, it would crash. I'm not sure if it got fixed in your new version, but I remember finding it before.