AI is at best a crutch. I've seen your skill enough to know you don't need it.
I definitely recommend you make a game on your own. Relying on other people comes with caveats and as a bonus, it will teach you the kind of crap involved in developing and releasing a game.
If you aren't feeling it, you aren't feeling it. My dev history only seems so inspirational because I lucked out by finding an IMMENSE passion for game design that also is practically bottomless.
Game design is a multi-faceted monstrosity that requires loads upon laods of tradeskills, with more being added the more ambitious your game is.
I mean just look at all the positions I take in the credits and I barely do any art and do zero of the music or sound.
The only exception to that is I'm the voice of Pep, Kara, Rolly, M.F. Lazarus and presently Xali (probably will get an actual VA in release). There might be a couple others.
It is not a field for everyone. Even with where I am now, it has taken me 25 years to build myself up to that level.
Don't give up on your dreams, but don't be afraid to question what your actual dreams are. Maybe game-dev isn't in the cards? maybe what you like is the visual side of things? My advice is do what you want to do most, even if the notion is ridiculous. I have always made the games I want to make, and that has ensured I've been able to see them through to the end.
In personal news, I have been productive!
So despite having a severely terrible cold I still manage and did a bunch of rewriting to flavor text I wasn't happy with. So here is that.
This thumbnail definitely does not foreshadow nothing!
And here's a couple more examples, these are only a small sample of the huge amount of modifications, they aren't even the funniest.
I also went and fixed the skedaddle animation for Sacreblu to not ever extend beyond the borders of the battle arena, which uh... took some good (40 minutes) time to fix something that shouldn't have been there in Demo 3's release at all, woops! No way to really show this in action so just trust me, it works now. (In my build not in demo 3's release.)
I also added some conversations on the Starship between Svana and various other characters after retrieving her from Byteopia.
OH GOD HER PLACEHOLDER PORTRAIT IS SO BAD GOD DAMN IT.
Right, which reminds me, I have something to confess.
I LIED TO YOU!
Because Pjcr accidentally lied to me because he has a cat emoji in place of a brain.
Proof:
might be *slightly* doctored!
But the good news is one among the babylon whores is back.
Yeah that's right, in this completely undoctored log we see Xiie is back, and unlike 3d women, this 2d whore of babylon comes bearing love and also gifts.
More are on the way, but suffice to say, Xiie is back. Not sure if I'll use these as Coyote's kinda blows them out of the fucking park.
So remember when I said?
Remi from the recent past. said:
"This thumbnail definitely does not foreshadow nothing!"
Well, it turns out, that foreshadowed that I LIED again. Kind of.
Pjcr won't be making his trip until next month, but he did get me some files.
So now, we have all the Mad E. Lin portraits. These are the final three I was missing.