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  • .:UCoders Message System:.


    "UCoders Message System" is a custom message system with extra features for you to use.

    I know there are already many message systems out there but this was requested by someone a long ago and I was allowed to release it once complete.

    .:Features:.
    • Simple to Setup and Use
    • Let's you use features either in the message or by calling scripts.
    • Extra futures unlocked if used with Yeyinde's Font Script(Strikethrough, shadow and underline)
    • Namebox Display - Can change opacity, auto-position
    • Letter by Letter Display - Can add Sound Effect(SE) and can change speed
    • Disable Skip by Enter/Space/C
    • Manual Window Position - x,y
    • Auto-Resize Window - Text Length/Width
    • Auto-Position Window - Player/Event Position
    • Change Font - Name, Color, Type(Bold, Italized)
    • Hover Message - Allows the player to move even if a message is displayed.
    • Show Face Graphic - Justify to Left or Right
    • Show Battle Graphic - Justify to Left or Right
    • Show Icons in Messages - Items, Skills, Weapons, Armors
    • Allow Multiple-Windows to be displayed at one time
    • Allow scrolling text.
    • Close on display
    • Timed Closing
    • For more, check the quick codes in the script.

    .:How To Use:.
    The demo shows how to use most of the features.
    Here is a list of quick codes you can use in your messages.
Code:
#===============================================================================
# ** Code List
#    0 = false. Change 0 to 1 if you want true. (FYI: false means off)
#===============================================================================
   \V[n]          - Will be replaced by the value in variable number n.
   \N[n]          - Will be replaced by the name of actor number n. 
   \C[n]          - Displays the characters that follow in color number n.
   \G             - Will display Gold Window
   \fc[name]      - Displays a face with the name. All faces should be in the
                    picture folder.
   \fl            - Face Left
   \fr            - Face Right
   \bt[name]      - Displays a battler with the name. Battlers folder.
   \bl            - Battler Left
   \br            - Battler Right
   \lbl[0]        - Letter By Letter
   \ls[frames]    - Letter Speed (works only if letter by letter is on
   \lse[se_name]  - Letter By Letter se sound. Leave [] to not play SE.
   \wx[pos]       - Message Window X Position
   \wy[pos]       - Message Window Y Position
   \tp[ID]        - Appear over target position. ID = EVENT ID or 0 = player
   \ps[0]         - Player Skip.
   \wt[0]         - Make Window size according to text.
   \mw[width]     - Message Window width
   \mh[height]    - Message Window height
   \b             - Bold Text! Use again to turn off bold.
   \i             - Italic Text! Use again to turn off italic.
   \u             - Underline Text! NOTE: Only works if Yeyinde's font add-on is included.
   \sh            - Shadow Text! NOTE: Only works if Yeyinde's font add-on is included.
   \st            - Strike Through! NOTE: Only works if Yeyinde's font add-on is included.
   \ft[name]      - Change FONT. \ft[] changes to back default font!
                    NOTE: This not a temprory change.
   \h             - Makes it so that the player can walk while the message is on.
   \i[name]       - Displays the icon with the name.
   \ic[id]        - Displays Item icon with the item ID.
   \wc[id]        - Displays weapon icon with the weapon ID.
   \ac[id]        - Displays armor icon with the armor ID.
   \sc[id]        - Displays skill icon with the skill ID.
   \mw            - Use this to multiple windows. The messages must be in 
                    reverse order. The last message should not have this.
                    See the demo for more. Order: 2-3-1 or 2-3-4-1 and so on.
   \scs           - Use this to START and CONTINUE scroll passages.
   \sce           - Use this to END scroll passages.
   \cl            - Close on display. Best works with Letter by Letter display.
   \ct[frames]    - Close on time. Choose how many frames it will take to close.
#===============================================================================

.:Screenshot:.
Not the best screenshot..but it is a message system after all :-p
http://unknowncoders.com/rmxp/screenshots/screen_message.PNG[/img]


.:Instructions and FAQ:.

Q: I can not open the demo!
A: Download winrar.

Q: What scripts do I need?
A: Just the script and UCoders Module.

Q: My game crashes and all I did was add the script to my game!
A: You need to add them in the same order they came in the demo.

.:Demo:.
Before you download, do read this!
  • Error Reporting
            Name the script you got the error in.
            Take a screenshot of the error.
            Record the line number and the line itself.
            Tell me what you were last doing.
  • Feature Request
            Tell me in details what you want.
  • DownloadMirror 1 - UCoders FTP

.:Tips from Users to Users:.
No tips yet.

.:Credits and Thanks to:.
Mr.Mo - Member of "Unknown Coders"

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