1. Create a new project.
2. Copy and paste the script in TileMapRuntime.txt to the materials section in the Script Editor.
3. Copy and paste TilesetEditor.exe and TilesetEditor.ini to your root game folder.
4. Copy and paste TilesetEditor.rvdata in Data folder to the Data folder in your project.
5. Copy and paste the pictures that’s in the Picture folder to the Pictures folder in your project.
6. And last, but not least, copy the Tilesets folder to the Graphics folder in your project.
Now you got everything setup. Let’s go to the next section.