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Too Old for Game Making?

You can make games as long as you can and as long as your hands arent so shaky yet. And your eyes can still see the codes in scripts.

Making games is a hard task but it makes everything exciting, be it a hobby or a job. Well, age, uhh, the older you are, the more you know. But sometimes, even young ones know a lot already! :D

At the age of 16, i started orienting myself to RMXP. A year and a half later, im here, in the dormant stage of my own game. People sometimes come to this situation, where they get tired of making their game. Maybe some initiative can get me back on the right track quickly.

Some people dont stop making games coz they're being payed. Some dont stop coz its their favorite hobby.
 
ccoa;132538 said:
I usually do tell my friends and co-workers (of course, I'm a software engineer, and we're all kinda geeky) and they're usually interested and impressed.

Same here. I love to share details about my game with people whenever it comes up. Of course I am gearing to work in the game business and so are a lot of the people I work with so it only feels natural to talk about it.
 
I tell my friends knowing full well that I will get ridiculed beyond belief, but hey there just having a laugh and they are still my friends. I don't tend to share ideas with them becuase they couldn't take it seriously, but it's up to me whether to get touchy or just laugh with them. I choose to laugh with them. Still I'd rather tell them atnd take a bit of harmless stick rather than having to keep part of my life a secret like alexia said.

Computer games are far more common these days as we have all grown up with them, so I don't see a reason why we will lose interest in them. The only reason older people are not involved in game making is because they didnt grow up around games.
 
I tell everyone that I do these things. My teacher even threw a few ideas at me, not to mention some of my friends (as in other students in AP Bio). Game Development is becoming a major profession, and you should never be ashamed of it.
 
My High School has just started giving computer programming classes just in time, as I ma a freshman(14), and yes I am one of the 20 that signed up for it, and yea people call me a geek, but that's what this community is here for. Also, for the kids that actually think programming is cool in my school, which is chock full of preps and wanna-be's who will never go anywhere other than McDonald's and Burger King by the way, they think I'm a god because I can make a text based RPG in C++. Basically, though it's a matter of opinion, but I love playing games and even more I love making them, and I also love the classic RPGs such as Illusions of Gaia, The 7th Saga, Breath of Fire, and Secret of Evermore.
 
You should never let fear of ridicule get in the way of what you want to do. In many cases, you won't get the reaction that you expect. Instead of ridicule, you might get praise from people, such as Totti's example.
 

Dave

Member

From what I understand, it's all about the social perception of the possible economic value that your hobby can contribute to the rest of the world.

The difference between a "geek" and a "nerd" is that a geek learns and practices a discipline with the intention of using it to build economic value. For an example, someone who spends most of his/her spare time learning about computer science and programing is a "geek" if (s)he plans to use this knowledge for his/her occupation or some other activity that creates "perceived" economic value to the rest of the world.

However, a "nerd" spends his/her time learning and practicing a discipline that that is not intended for creating "perceived" economic value. An example would be someone who spends a copious amount of time learning computer science and programing while living his/her life as an established botanist.

People might say, "_____ is such a gaming nerd." While with the former example, people might say, "_____ is such a gaming geek."

As someone grows older, I think that there is a general societal expectation for the adult to specialize in some specific area. Consequently, if your area of specialization isn't computer programing, computer science, CG art, or somehow related to video game design, people may "perceive" this activity to not have any "intended or possible" economic benefit to you or anyone else. As a result, they will generally consider this activity to be worthless.

Even regarding social status, I've seen this concept to be pretty universal. I've known reputable professionals who play a lot of video games with their extra time and are considered "video game nerds" as a result. It's not necessarily a bad thing, but most people seem to perceive that they are "just wasting their time."

In comparison to the social status of these adults, I think there is also the social perception of "which activities" are considered to have the possibility of building economic value. The most popular of these "accepted" activities is probably the discipline of "learning to paint." Many people take up painting and learn all about the different textures, brushes, and artistic forms. Of course, most people consider that these paintings could eventually be sold. In turn, this activity is considered a "hobby" and not a "waste of time." However, from what I understand, most people in general don't see video game design as something that can build economic value. It still hasn't crossed the threshold of being perceived to contribute any value to the world.

It's funny how video game enthusiasts sell their online game character accounts for a lot of money (even now), but most people in the general public still just don't understand exactly "how this works." Consequently, the stigma of the perception that "your hobby is worthless" will continue to stick around as long as the general public doesn't perceive the possible economic benefit of your game making, that it is an acceptable form of meditation, or that it is related to your area of specialization - given that you are a grown adult.
 
Calibre said:
The only reason older people are not involved in game making is because they didnt grow up around games.
There are plenty of old people making games if you look for them. :)

You'd find many more of them designing stuff for NWN/NWN2 than you would here though. I think the average age there is between 30 and 40, while here it's around 13.
 
I don't think there will ever be a time when you're too old for game making. I admire games and game making in general, so I don't suppose I'll be stopping any time soon.
 
I think that theres really no age limit in the whole game making thing, and it's nothing to be ashamed of. I see lots of people here older than you and all of them seem to still really enjoy making games. I plan to continue doing this for a long time. Even if you dont plan to have game making as your profession, it's still a nice hobby. I know, being as young as I am(12), I may not be one to be talking about proffesions and all that, but I think I made a point.
 

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