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Tactical System combined with Area Encounters:

Introduction:
Hi! I've only had rpgmaker xp for a couple of days- but i've been having a bit of a play with Gubid's Tactical Battle System, and with Yeyinde's Terrain Tag Encounters Scripts;

This script disables the isometric part of Gubid's system (along with height advantages), but it allows the user to define specific battles (and tactical maps) to specific areas of a map.

Here's the links to the two original scripts:
Gubid's Tactical Battle System
Yeyinde's Terrain Tag Encounters

at the risk of plagiarism- i'm not taking any credit, because the systems are based almost ENTIRELY on theirs- i just thought about changing a couple of things :P

Features:
Those of Gubid's non-iso tactical system, and of terrain tag encounters (see above for links)

Screenshots:
(same as gubid's system, you cant really screenshot the rest)

Demo:
I'm looking on uploading my mini-project once i get round to hosting it

Instructions:
1) Install SDK 2.x if you havnt done so already
2) Below it, put Gubid's Tactical Battle System
3) Below that, put Yeyinde's Terrain Tag Encounters
4) Overwrite the following scripts:

Game_Map_iso:
#-------------------------------------------------------------------------------
# â—

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