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Simply put i get a stack level too deep error for
Code:
    @sprite.bitmap = RPG::Cache.picture(@actor.name + ".png" )
In
Code:
class Window_Hud < Window_Base
def initialize
  super(0,0, 128, 256)
  self.contents = Bitmap.new(width - 32, height - 32)
@actor = $game_party.actors[0]
refresh
end
def refresh
  @sprite= Sprite.new
  @sprite.bitmap = RPG::Cache.picture(@actor.name + ".png" )
  @sprite.z = 999
    refresh
end
end

What did i do wrong?

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