Basically I'm trying to make a set of skills similar to the limit break system that Tifa in FF7 uses. here's the gist of it...
1) Works similar to Tifa's limit break system in FF7; you can land a move, a move+ (Offensive moves only. Scores extra damage and the chance of abnormal conditions, if any, is increased) or a miss (2nd slot and beyond).
2) Each slot uses a certain level of skills. example, the first slot uses level 1 skills, the second uses level 2 and so forth.
3) If Tox lands a miss on any slot, the combo ends right there.
4) When the combo is determined, you can select a foe (or ally if the move is supportive) for each attack.
didn't see anything like it in the board, so got any ideas?
1) Works similar to Tifa's limit break system in FF7; you can land a move, a move+ (Offensive moves only. Scores extra damage and the chance of abnormal conditions, if any, is increased) or a miss (2nd slot and beyond).
2) Each slot uses a certain level of skills. example, the first slot uses level 1 skills, the second uses level 2 and so forth.
3) If Tox lands a miss on any slot, the combo ends right there.
4) When the combo is determined, you can select a foe (or ally if the move is supportive) for each attack.
didn't see anything like it in the board, so got any ideas?