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Skill Mana System

Just tell me the ways.

Here's what I have thought of real quick:

~ Gain Every Turn in battle
~ Gain Every Time you defend in battle[/list]

Ways to Gain
~ Based Off Actor, class, weapon, armor
~ Random
~ Use of skills on a certain actor

Let me know if theres any ideas. Of course, you will always have the option of

<actor>.gain_skill_mana('name', number)
 
Hey Sephiroth, is it possible to create enemies with mana as well? Like, a ghost needs 1 undeath mana to cast the spell "soul drain"?

edit: and maybe, like earlier in the forum, a way for an actor or enemy to steal those mana?
 

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