MistTribe;126851 said:Yeah same here.. Sorry for kind of a necropost, but I wanted to say I'm using this script and adding it to a few other scripts to make a cool looking cbs and Ill add it later to here if anyone wants and also if Reaper doesnt mind.
uzumakishade;127006 said:MistTribe could you post a screenie of what it looks like after what you have added? and post the script as well after
uzumakishade;127587 said:has anyone figured out how to use charsets for enemies so they act like the heroes? (as in the run up to attack)
also so that ranged characters dont run up to attack
when 1 # Bronze Sword
return BattleActions::Actions["One step advancement Attack"]
when 1 # Bronze Sword
return BattleActions::Actions["One step advancement Attack"]
when 2 # Bronze Sword
return BattleActions::Actions["One step advancement Attack"]
when 3 # Bronze Sword
return BattleActions::Actions["One step advancement Attack"]