Zekallinos
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That's the unfortunate thing with not being server-sided...
Junior Detective Wyatt":qpvu3rmz said:People did in the Beta :thumb: though that was partially due to me accidently releasing the game unencrypted to the seven or so people that downloaded it. I.e. went into the unencrypted game and changed things such as player default stats, where the player starts, skill levels, etc. (Others actually unencrypted the game themselves).
Junior Detective Wyatt":1hva5c2i said:Junior Detective Wyatt":1hva5c2i said:People did in the Beta :thumb: though that was partially due to me accidently releasing the game unencrypted to the seven or so people that downloaded it. I.e. went into the unencrypted game and changed things such as player default stats, where the player starts, skill levels, etc. (Others actually unencrypted the game themselves).
Junior Detective Wyatt":1lolfon5 said:(Others actually unencrypted the game themselves).
Venetia":1lolfon5 said:You could compress the exe and data another way that would make it more difficult to hack?
Decompress = Win32API.new('decomp.dll') #etc, I'm no good with win32...
Data = Decompress.call('data.bin')
$data_actors = Data.actors
# etc.
eval Data.scripts