if Input.repeat?(Input::Z)
# Play cursor SE
$game_system.se_play($data_system.cursor_se)
# Increase lbase Stamina by 1 or 10
if $data_actors[current_id + 1] != nil
if Input.press?(Input::A)
@actor_temp[current_id + 1].parameters[6, @right_window.char_lvl[current_id]] += 10
else
@actor_temp[current_id + 1].parameters[6, @right_window.char_lvl[current_id]] += 1
end
# Maximum limit check
if @actor_temp[current_id + 1].parameters[6, @right_window.char_lvl[current_id]] > 99
@actor_temp[current_id + 1].parameters[6, @right_window.char_lvl[current_id]] = 99
end
end
@right_window.refresh
return
end