Anonymous
Guest
I've had someone who actually reads Japanese look at it, and it does say that it doesn't use RGSS. It also says, to some effect, that there is no replacement for it. But that they have upgraded the event coding and database configuration to compensate.
My take on that? They're just doing what Rm2k3 did. Adding a couple options to switch between various predefined configurations. There might be a few different battle layouts, and menus, and such, and you're likely to just pick and choose which you want to use.
My opinion? Useless.
There are only two reasons to use RMXP over Rm2k, and Rm2k3. The first is the higher resolution, which many will argue is actually a FAULT, especially those who rely on ripped graphics. And the second is RGSS, which is the only means of making your games unique. Event coding systems is a work-around for the lack of RGSS, not an alternate method.
I suppose a lot of people chose not to upgrade to RMXP because of the daunting task of learning RGSS, but I guess they didn't see that RMXP can be used without RGSS, to exactly the same capacity as Rm2k/Rm2k3, despite a few event commands. I don't see what RMVX's reasoning for removing RGSS is. I mean, add the substitute for RGSS, add all the extra event commands, and extra auto-tiles, and new RTP. But why REMOVE RGSS? Why can't you have both?
My take on that? They're just doing what Rm2k3 did. Adding a couple options to switch between various predefined configurations. There might be a few different battle layouts, and menus, and such, and you're likely to just pick and choose which you want to use.
My opinion? Useless.
There are only two reasons to use RMXP over Rm2k, and Rm2k3. The first is the higher resolution, which many will argue is actually a FAULT, especially those who rely on ripped graphics. And the second is RGSS, which is the only means of making your games unique. Event coding systems is a work-around for the lack of RGSS, not an alternate method.
I suppose a lot of people chose not to upgrade to RMXP because of the daunting task of learning RGSS, but I guess they didn't see that RMXP can be used without RGSS, to exactly the same capacity as Rm2k/Rm2k3, despite a few event commands. I don't see what RMVX's reasoning for removing RGSS is. I mean, add the substitute for RGSS, add all the extra event commands, and extra auto-tiles, and new RTP. But why REMOVE RGSS? Why can't you have both?