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RMXP vs Pokemon & Final Fantasy

I like the concept of pokemon games but , like said, I hate the fact that the story-line is crappy. All the Game-boy games deal about 2 thing: beat team rocket or something like that and no. 2 win the pokemon tournament (forgot the name). and i think (hope) that the RMXP-people think the same...
 
Gauntlet;277407":25u90o0n said:
I like the concept of pokemon games but , like said, I hate the fact that the story-line is crappy. All the Game-boy games deal about 2 thing: beat team rocket or something like that and no. 2 win the pokemon tournament (forgot the name). and i think (hope) that the RMXP-people think the same...

Yeah; I would like the games better if they had a deeper and more original story.

But, the target audience doesn't want a deep and compelling storyline. And, the game play of the Pokemon series, including all the mini-games and odds-and-ends, make the games fun despite not having a deep story. So, I don't ever expect to see one.

That is one motivation, I'm sure, for those who make their own Pokemon fan-games. They would like a more involving story, a more diversified world, and generally expanded content.
 
Marcus;277364 said:
As far as FF fangames go, it's all about style. While Final Fantasy has had distinctive stories with different elements of gameplay, they've all boiled around the same style.

-Generic hero story archetype (look up Heroes Journey on wikipedia)
-Nature over technology
-Badguy wishes to pervert nature or exert control through artificial means (summon meteor, combine two worlds into one, transfer soul to a new host body, etc.)
-Huge Dungeons and Dragons influence (although not so much now)
-Strong Buddhist, Jungian, and Norse references as well as a strong religion/faith vs. science themed stories.
-Characters have a strong sense of purpose or psychological drama that keeps them from exceling until they overcome it later in the game.
-Moogles and chocobos

So basically, FF fangames combine the things that make Final Fantasy unique so it's not all about story or world. Personally, I think dropping the name FINAL FANTASY won't do harm at all but it's your game and I probably won't play it so who cares?

Eren sorry but none of this is exclusive to Final Fantasy games, at least no more than in most RPGs, and very few points are present in all FFs. Even mogs and chocobos aren't FF only elements, they appear in Mana series :P

And to that I always considered FF to be a dirty trademark, a lame and even offensive commercial move from Square itself.

Imagine if FF1 and FF8 were movies or books, in this sense, would you consider then part of the same series being that they have no relation instory/settings? No. But then count that FF's gameplay changes drastically from one game to another.

So to say: If someone makes a sequel, prequel, parallel story or anything set in the same woirld as a specific FF (lets say FF6), it is a fangame and at least a worthy try, after all, as such, naming it FF6 - Ramdom subtittle would be only fitting.

Now if you create an original game, then call it Final Fantasy and use FF references just to link it up... it is as dirty and offensive as Square marketing idea.

Note: by offensive I mean that any marketing move that doesn't take the consumer's inteligence and judgement capacity into account. Assuming I will play a completely new game just because It shares the name of one of my favourite RPGs (FF6) despite having nothing relevant in common with it is assume that I am stupid and lack capacity to analyse and understand such basic commercial strategy.

Not to say fangames suck, or that I won't play an original game named after FF (loved Endless Nova), but I will still find it sad whenever I see the tittle screen or the FF references.
 
Clest;277472":1vvy3o0v said:
Note: by offensive I mean that any marketing move that doesn't take the consumer's inteligence and judgement capacity into account. Assuming I will play a completely new game just because It shares the name of one of my favourite RPGs (FF6) despite having nothing relevant in common with it is assume that I am stupid and lack capacity to analyse and understand such basic commercial strategy.

FF being such a successful and popular series - what does that say about the consumers?

Also, they do take the consumer's intelligence and judgment capacity into account - the games have a target audience, and they sell well to them.

The target audience is not made up of people who will criticize their marketing and propose intelligent arguments and see the shallow ploy of naming separate, unrelated, games with the same name.

Just the same - the people fan-game creators are targeting are not those who will criticize, as others have phrased, their lack of originality or artistic vision.
 

ccoa

Member

Square is hardly alone in making games with the same titles that have little or nothing to do with one another. Wild ARMs, anyone? Breath of Fire, perhaps?

It's a marketing gimmick, but that doesn't really effect the quality of the game, does it? Take comfort in the fact that you're smart enough to evaluate the games as individual entities.
 
lol I agree with that :)

and im fine with Square calling there RPGS under the FF name. Its just when people here come up with 100% original storys but still slap the FF name onto it. im not saying I have anything against there game :D

Just the name :D
 

ccoa

Member

Very few people make an original game, then slap Final Fantasy on it. They intend for it to be "Final Fantasy" from the very beginning.

There are two types of fangames, ignoring remakes. Sequel/prequels, and tribute games.

Sequel/prequels should have the name of the game that they are a sequel to, at least in some way. Obviously. Would you know Chrono Crisis was a Chrono sequel if it didn't have the word Chrono in it? (Chrono Crisis is an incredible fangame, BTW, and one you should check out.)

Tribute games are people trying to make a game in the same style as the series they are laying tribute to. There is nothing intrinsically less artistic or original about such a game, really. It's entirely up to the person who makes it whether it's something that rivals the commercial versions or something that wins the Misao for The Worst Failure.

Fangames are not any worse than any other form of tribute, such as fanart or fanfiction. There's stuff that's good, there's a whole lot of crap. Much like all the RM games, actually.
 

Marcus

Sponsor

Tribute games are people trying to make a game in the same style as the series they are laying tribute to. There is nothing intrinsically less artistic or original about such a game, really. It's entirely up to the person who makes it whether it's something that rivals the commercial versions or something that wins the Misao for The Worst Failure.

Which comes back to what I was originally saying: making a game in the same style as one you like. While the things I mentioned aren't exclusive to Final Fantasy, they are present in every Final Fantasy which is what keeps the series somewhat together.

But my belief on fangames simply lies in the fact that, if you want to make a tribute to someone, it can still be comletely original. Look at La-Mulana, an excellent freeware tribute to an old Konami game that was a precursor to Castlevania. Look at Cave Story which draws obvious references to Metroid or even Ratchet and Clank which most people thought would turn out to be a rip off of Jak and Daxter.

If you want to pay respect to someone, then it's my belief that you should do it in your own way and not using their material. As I've said before, what you do is your own business but this is my opinion on the subject.
 
yea I need to spread this out,

there are games like
Tales of
mana
BoF
Phantasy Star
Chrono

these are all games that people "use" the name off
 
Well in Phantasy Star things went as a series until Phantasy Star 4, and that is what makes PS one of my favourite series (and PS4 tied with Chrono Trigger AND FF6 as favourite RPGs).

I don?t considere FF, Mana, Tales, BoF or Wild Arms (even though this one says it is always in the same world, no concrete links are presented, at least between the ones I played). And I still find it lame regardless of the success they make. Call me whatever you want, but I perfered times when companies where smaller and while being on business, you could see that the team was more involved in the projects, including marketing than the cold way things are now (though it goes beyond game market).

Ans yes, I may not like their marketing politics, but still like some individual tittles like FF6, Secret of Mana, Tales of Destiny, Tales of Phantasia, Wild Arms 1 and 2... just don?t like the series they belong to, or rather, won?t considere a simple trademark as series. It would be like naming Jurassic Park as Star Wars Episode 7 and considere both a series.

And yes, prequels sequels (and not forget side stories) can actually be really good, and Chrono Crisis IS a lovely example, in fact I find it more worthy of the Chrono tittle than Chrono Cross (which had ties with CT, but still felt like something set in a completely different universe).

As for tribute games, Marcus said everything and I agree to that. I still think an FF tribute game can be good (FF Endless Nova brought me back to rm) but still feels like the creator is under the shadow of their loved game rather than making something to pay homage to it.
 
Y'know I have a sick vandetta out on fan games on pokemon, but I think FF games are ok <=======(Tried to make one a few years back)
 
Well, I had an FF fangame idea too, but it was a distant sequel to FF6, which is what I thought (and hoped) for FF7 to be before I learnt the harsh truth that FF was not a series set in the same world and that FF5 was not about the war of Magi set 1000 years before FF6?s events XD

My idea was that 1000 years after FF6, society developed again and the planet was healed. Magic didn?t vanish with the statues being destroyed, it just spread through the planet to help it heal (similar to Lifestream), but since all energy was focused on healing the planet, magic could not manifest for other means. But then, after the planet was healed, a company was researching magic as an energy source and found ways to gather such power. It would still feature FF6 world, somehow changed, some character descendants would appear and FF6 would be referred as backstory XD

I also had a Phantasy Star V fan game, set 1000 years after PS4 ...

But just as Marcus, I could never bring myself to advance with any fangame idea...
 
like I said. Its not that i dont like fan games :)

infact I would love to make a Final Fantasy fan game myself. But I would only do it when i know that its worthy of the great title.

also i would proberly clear it with the final fantasy creators :)
 
yea i know.. but like i said. the only reason i would be doing it was to see if I was good enough to be the one person they say yes to :P

lol
 

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