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Just a simple (or at least I think it is) question; I want to be able to move a character through an impassable tile (from Tileset A) as if the character were walking underneath it. Is this possible without too much trouble? My initial thought was to create an event that used the tile graphic and set it above the characters, but since it's from tileset A, I can't. My next idea was to change the passage settings for the tile in question, but then I realized that it applies to ALL of those tiles, and that doesn't work either. Now I know I can create and event to "guide" the player through, but I'd rather that the player have control of their movement.

Is there easy method to go about this? I'm sure it's a common thing in RM creations, things like archways or passing underneath bridges and things of that nature. What can I do?

Thanks in advance.

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