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HBGames
I am using Behemoths CBS for rmvx where your battlers use animations. Like for a standing pose you go to the animations tab in the database and make an animation for your actor. The problem is, it bounces around alot. Especially when switching from intro pose to standing pose. Is there a simple way to make really good animations without taking up too much time? I saw Behemoths examples and they were perfect. I don't want to have to move each frame of the animation until it is perfect. Too time consuming.