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Alrighty, I'm creating a password system where in the game where you touch an event, it pulls up the password system, you enter the password, it checks if the string matches up with the correct password, if it does, does it's action, else, does whatever.

What i'm doing is editing the Window_NameInput and Window_NameEdit - But I'm looking for where it stores the name AFTER you hit [OK]

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