no airplane":dir0cn1v said:also i might enter but my submission would likely be a total joke and that might piss people off so i'm not sure![]()
Lol, watch you win now XD
no airplane":dir0cn1v said:also i might enter but my submission would likely be a total joke and that might piss people off so i'm not sure![]()
no airplane":10oabb1g said:also i might enter but my submission would likely be a total joke and that might piss people off so i'm not sure![]()
Calibre":1miqjsw4 said:Though I must say I do share the concerns of a four hour gameplay guideline. I worked on Cell Chamber for over a year and come the end only had 3 hours worth and now I have even less time to work on game developing. I'd prefer the emphasis to be more on quality over quantity and with fours hours as a guide I feel a lot of people will just have 'filler' due to time restrictions.
Don't get me wrong, I would hate to see 20 minute entries stand a chance of picking up the prize but I very much doubt I can get too near 4 hours with the level of quality I'd want in the timespan due to have limited recreational time.
Oh, and I'd also appreciate if you could point out the judging criteria, mainly how important the usage of the theme is to the score. Obviously most themes can be bent to do whatever you want but does mirroring the theme matter that much?
Is the reason you said four hours because it's the 4th year of RMXP or something? You said it had a reason and that's just a guess haha.