eightyproof
Member
No offense but this topic is pretty retarded.
If you don't want a Japanese style RPG, don't use Japanese style graphics.
If you don't want a Japanese style RPG, don't use Japanese style graphics.
eightyproof;153525 said:No offense but this topic is pretty retarded.
If you don't want a Japanese style RPG, don't use Japanese style graphics.
-panopticon-;154146 said:While it is possible, it is a lot harder. And the asker does bring up a very valid point about the RPGMaker communities predisposition to Japanese Style RPGs...which is natural since the program is made by a japanese company, but still, anime style graphics and such are favored quite a bit. Today's youth culture is constantly being exposed to anime. It's more popular wordwide than ever before. The result, fair or unfair(I think it's unfair), is that the interest in jrpg's compared to us style ones isn't comparable.
-panopticon-;154146 said:Which in turn leads to RPGMaker having more "anime" style games than games that go outside the box.
-panopticon-;154146 said:Which would be alright...but some of the common plot elements of JRpg's tend to get raped over and over again,
-panopticon-;154146 said:to the point where I sometimes feel as if I am playing the same game. In my opinion, the RPG Maker community needs to broaden it's horizons a bit.
-panopticon-;154146 said:So good luck with your project Spectral. It's encouraging to see that the creative process is not totally limited by current elements of our culture. Avant-garde is the way to go sometimes.
UzumakiYondaimeâ„¢;154167 said:
Well if the quality of jrpg's is more unique and interesting than US style ones then there'll be more interest, it's not because of anime's popularity that they are getting more of the market, it's because they're better.
So the Japanese have a unique way of creating stories and developing characters? I'd like to know more about that...Spectral;154177 said:Well panopticon seems to be the only one that understood what I was asking.
It's not about the graphics style. It's about the story and character development. In japaanese anime the heroes and villains always have the bad sides and good sides. And villains almost always have a reason to be evil.
Well in RL they have almost only one reason. Money or a way how to get it. Everything rotates around it. I think thats what separates my thinking from the Eastern mentality. I just want to create something refreshing that would go around that good&evil thingy. I know some of you will say that it isn't possible or someone will say how this topic is retarded. Well those are just immature people who don't have any manners. You could atleast say that you don't like the idea and/or it isn't possible.
So the Japanese have a unique way of creating stories and developing characters? I'd like to know more about that...
Spectral;154216 said:Oh I hate being new on the forums. Always get mussunderstood and shit.
Spectral;154216 said:Just look at apleseed or Akira and you'll see that everyone has a reasonto be what they are. Thats the case in most JRPGs. The western style would be a little less refined where only the good ones would be portrayed properly and the others would just be characterized as EVUL. Like US and Iraq, but I wonb't get into any political arguments, just making my point here.
Cruelty;154232 said:Anime graphics/characters are kinda lame after you see them for sooooo long. I mean, there's only like half a million anime RPGs on PS2.
SOMETHING NEW PLZ, JAPAN. KTHX.
Non-anime RPG in RMXP possible?
I was trolling.UzumakiYondaimeâ„¢;154245 said:
I struggle to see how this relates to the topic which is:
If you're gonna complain at least do it properly. KTHX.
arevulopapo said:You just CAN'T make a game on RTP that doesn't feel anime (one way or another).
arevulopapo said:Graphics are the first thing to make an impression, that's why I think a lot more effort should be put in making them, than in it now in the community. Some poeple try to defent the standard graphics by saying that it's the storyline that matters the most.
This "unobsessive focusing on the graphics" usually mean no focusing. Well, maybe a custom title, and a menu. Most poeple don't even make te effort to change the main character. The problem is that most games LOOK tha same, and storyline has nothing to do with it. Maybe I'm weird, but I find playing 10th or 50th game that looks exactly like tons of others extremely boring.The fact that we actually have some projects which are completed is mostly due to the fact that the creators didn't obsessively focus on the graphics.