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I just learned how to make switches, that's how new I am to RPG Maker XP...

Anyways, this will sound kinda weird since the game I'm working on is a joke game that shows me examples on how to do basic things.

In one point of the game, you can feed your cat any consumable item you want and everytime after that, when you gain one or 2 levels, come talk to it again and the cat will give you an item.

I was wondering how this can be possible, since I want the player to have the choice of picking any item in his inventory and giving it away, and then coming back later to get new items after he levels up.

Any help will be appreciated!

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