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well, last night I was just looking around the forums looking for a lost treasure script that I can use in a current project of mine. Not finding what I needed led me to this:

Thinking of a unique style of gameplay not very commonly seen around. I decided that I'd make a request on it. The motivation behind this request is based off boardgames. The movement system would mimic or somewhat replicate the one from "Mario Party" series.

Basically, you "roll" a number, and you move ahead that many places.
I was thinking maybe a merge or if possible to build off a "Pathfinding" script.

A map is made to take the shape of the "board" so to say.
http://img144.imageshack.us/img144/5237/dnsze3.jpg[/IMG]

A window pops up asking you to "roll".
choosing continue would randomly "roll" a number.
choosing skip would return you to the map for you to either save/quit/etc..
http://img463.imageshack.us/img463/5276/dnstj6.jpg[/IMG]

Now depending on where the player/user lands after a roll, a certain event can happen. Some events can happen randomly, while others are set.
Some can be just a random amount of gold, a battle encounter, a treasure box can be obtained (random goodie inside : potions, armor, weapon)

I know that this can and will probably take some, if not a lot of time to get done. If anyone is willing to make, or atleast try post here :)

(also if its completely possible via events I'm also willing to try that method as well)

Thanks for anyone who's willing to try :)
--------------------------------------------------------
scripts I'm currently using with the project:
*note: if you can't make it compatible with one of these scripts let me know*

Anti lag - near fantastica
ATB - Syvkal (based on Fukuyama)
level up window - Syvkal (based on Fukuyama)
Main Character selection - Raziel
Gradient bars - SephirothSpawn
Battle Commands - Vash (changes skills/attack based on class ID)
Display Event Names - ÃÂ

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