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MMORPG Changing Fate

This looks really great. I'm going to keep my eye on this and when the final version comes out I will definitely play it.
 
Oh... Great news...

Xi Sheng told me that this was about to suffer an update, but I didn't thought about something like this...
So you guys in the team already know when the demo's coming out, I think I already have my christmas present...

Why don't you put more SS of the maps? They are really well made...

Good Luck to all the members of the staff (Xi, Alex, Whitewolf...)

You know you already have a player (and supporter)
 
I would offer to help on stuff if i wasnt so damn lazy atm i think i can work at a sprite a week unless i have my working music on :P then i go crazy at spriting
 
If you're thinking of spriting for us, we will need to see some of your work. (I'm the spriter by the way) We just don't let anyone come in.

Btw, Who's agitating my sprites? You agitating my sprites?
 
Your avatar made me skip the first half of the post instantly. >_>

Other than that: what charsets are y'all using? And what tileset type? Half-Kaizer and RTP Tilesets?
 
We're using Half Kaizers with the RTP tilesets. This may cause problems though as well Half Kaizers will be bigger than most objects etc. We've thought about it and we can either shrink the Half Kaizers or have custom made tilesets. The last one would take too much work and mapping would be needed to be done all over again. It's a lot of work for handle to do as well since he is our only spriter at the moment (as far as I'm aware). We'll most likely be leaving it how it is at the moment until we have more feedback when we get a release out. ^_^
 
So, how's the progress? Is it already online?

If it is I'd be willing to work on a custom tileset. >_>b I can give you an example if you want -- it's Stevy's tileset style. All you'd need to do with the charsets is give them an anti-aliased outlining to make it fit in. Maybe a blur layer over the colors.
 

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