Hey so I'll get right into it.
My game has
two parties and the perspective switches between the two of them. Normally i'd just search up a script for separate inventories for the two groups, but in my game the
party members continually switch parties and trade places. Because of that—as well as the thematic nature of my game's story—I am looking for a way to
give each of the eight playable characters individual inventories and money.
Naturally, this would primarily have an effect on:
• Menus, using items, etc—that's the obvious part
• Battles: each member can only use the items in his own inventory
• Shops: each member shops for him/herself
• Getting items: when you find something you select who gets it
• Sharing/trading items between members if they are in a party together
I'm thinking that the main menu might look something like this:
I'm hoping that someone would be willing to work on this with me. I'd be happy to make more mockups for other screens if needed.