for i in 0..6
autotile_name = $game_map.autotile_names[i]
if $DEBUG
@tilemap.autotiles[i] = RPG::Cache.autotile(autotile_name)
else
if autotile_name.include?("Overlay_") == false
@tilemap.autotiles[i] = RPG::Cache.autotile(autotile_name)
end
end
end