Envision, Create, Share

Welcome to HBGames, a leading amateur game development forum and Discord server. All are welcome, and amongst our ranks you will find experts in their field from all aspects of video game design and development.

HBGames

I've been trying to figure this out for a while, but haven't been able to notice any pattern. I created a 'state' that's called mute which is intended to block and enhancement, damage, debuff, and healing spells (ex: Heal, Fireball, Shield, etc...) but not skills that I want deemed "physical" skills (ex: Feint, Crushing Blow, etc...). However, I made this state using the 'state' option in the database and setting it with the "Restriction: Can't use magic" but that doesn't seem to have any clear definition on what it restricts for each class (ex: Crushing Blow and Fireball are blocked but Heal and Rock Blast are uneffected). Does anyone have any idea how RPG Maker XP defines a skill as either "Magic" or "non-Magic" so that I can fix this problem?

Thank you for viewing

HBGames is a leading amateur video game development forum and Discord server open to all ability levels. Feel free to have a nosey around!

Discord

Join our growing and active Discord server to discuss all aspects of game making in a relaxed environment. Join Us

Content

  • Our Games
  • Games in Development
  • Emoji by Twemoji.
    Top