Features
* Shows the players equipment on map and in windows
* Initial body value possible (skin, eyes and hair)
* Up to 5 types of equipment (visual). From weapons to accesoiry's
* Shows NPC equipment on the map events if set
* Compatible with Caterpillar and Squad Based Action Battle System
* Compatible with Half Kaizer- and other different size-sprites
* New coding, I hope easier set-up
* Now also compatible with Guillaume777's script
* Now also compatible with Tricksters script
* Now also compatible with Netplay Plus? 2.X.X
saikyo765;271045 said:thanks guys
the charsets are edited from HK template by me
the chipset is edited textures, and some real textures.
i have the shooting system script complete. im working on the driving system right now, its coming out pretty good. i just finished the SFX the cars make (speeding up, constant speed, slowing down, idle sfx)
all i really need for a script is a script where you hear a sfx only if you're close to it, because im working on making all the NPC's say funny things, and you shouldnt be able to hear somene talking when there all the way at the end of the map XD
hima;279459 said:What about John of the dead? Did you finish that game? I was looking forward to it :'(
Anyway this game looks coolAlthough I've never played Playstation 2 GTA, I still want to try this XD
Ryanna;279497 said:I'm glad that computer broke( sorry if it hurted anybody ) this looks sweet i can't belive i see such a great remake! I got a question.. How long will it prob take to make a demo also i got another: will there be free play like in the real gta where u don't need to do all the quests and stuff and just kill ppl?
saikyo765;279456 said:thanks for all the positive feedback guys
Joe_Can_Chat, im sorrry but i dont understand what you mean
but that coding is something that is crucial to the game, thats the only part is where im confused about in coding.
Sapphire;280476 said:I got a question. How do you plan the maps? Like do you have several big maps (250x250 or something) or many small maps? And if you do it with small maps, how do you connect them? I imagine it would be really strange when driving a car to the end of one map and being teleported to another... And if you use just a few very big maps, I'm really concerned about lags...
But besides that question, this is one of the most interesting looking games I've seen in the last months. I really like how you get everything going!
saikyo765;280518 said:Thanks everyone
just trust me on this,