Envision, Create, Share

Welcome to HBGames, a leading amateur game development forum and Discord server. All are welcome, and amongst our ranks you will find experts in their field from all aspects of video game design and development.

HBGames

Im trying to find a way to make an hash of graphics used in a map before the player goes there. i tried reading through all the code but im not really seeing an easy way to do this. I use a custom data type and a cache(for faster loading since its slightly slower then bitmap.new) I just want to be able try to cut down the time by loading the files into the cache before the player even trys to transfer. I know ive seen scripts that open and read the contents of the map.rxdata files before, i just couldnt find one. can anyone help me out?

Thanks for any help you can offer

Thank you for viewing

HBGames is a leading amateur video game development forum and Discord server open to all ability levels. Feel free to have a nosey around!

Discord

Join our growing and active Discord server to discuss all aspects of game making in a relaxed environment. Join Us

Content

  • Our Games
  • Games in Development
  • Emoji by Twemoji.
    Top