lis = [['ABS'],['ID 8'],
['Behavior 5'],['Sight 8'],
['Sound 8'],['ClosestEnemy true'],
['HateGroup [0]'],
['Aggressiveness 3'],['Speed 4'],
['Frequency 4'],['Trigger 0'],
['Respawn 0']]
Event_Spawner::monst_abs
(x=$game_system.variables[58],
y=$game_system.variables[59],
'SS',lis,true,1,255,false,'')