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HBGames
Dynamic Enemies & Game Difficulty Version: 1
Introduction
Dynamic Enemies:
This script allows you to give each enemies 5 values for each stat that essentially will determine the enemies stat. Through the use of Trickster's stat script, you can define: Start Value (at lowest level), Max Value (at highest level), Early Curve, Late Curve and Variance.
The script will give each enemy a level that will be approximately the party's average level (after level mins, maxes and variances are configured).
The Difficulty Add-on:
The Difficulty Add-on is dependent of the Dynamic Enemy Stat System. Basically, all it does is allow you to create custom "Difficulties" and with these, the enemies level will raise or lower according to the difficulty, effecting what the final stat is.