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Dreamland

boon

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I wouldn't of put the whole spritesheets as a character info Image.

I posted this because I am only 11

Age doesn't really matter. I've seen a 10 year old do better pixel art then a 20 year old. It all depends on talent.

Anyway, apart from that the story is really cliche.
 
~Celestia Sonata~":3j5nvuyb said:
Although, personally I think your using to much of RPG maker's already made graphics, maybe you should create some of your own.

They're made to be used. You really don't need to make anything custom for something like this. The few main characters that need to look special are just dandy frankensprited.

This looks like it's making good progress, it's very basic but simple can be good. I might just try the demo some time in the future. Can't right now.
 
Thanks. :smile:
I have a question though,
how do you decide how much damage an attack or skill, or monster does? It always has such high amounts like 106 and 2000, and I want it to be like 20 and 15. How do I do that? :down:
 
If you want to lower the amount of damage attacks, skills and monsters do, you must greatly lower all stats including attack, strength, and defence. You also have to lower the Power rating of skills as well.

Hope this helps! :D
 
I just downloaded and tried the game out right now, and I'm going to be honest.

There isn't an Intro cutscene or anything, so I had absolutely no idea where I was at, who I was or pretty much anything of that sort. Although when you finally enter a room of the first tree(trees have rooms?)  You get an idea of who this character is (but you still have absolutely no idea of her background or family) Elvander is "The chosen one" and must embark on a journey which is never really explained in great detail. So basically, you have to find 8 gems. Nothing special here. So finally after talking to those two random women you get the honorable treat to explore the ugly city of Willowtree. Finally after being tortured, you get to leave town and thank god the mapping gets a bit better from their, but still can't be considered decent. Which brings us to the question: What about the mapping? At first the glitches give you the impression, "I guess the creator was a little careless" but you soon find so many its not even funny. You can walk through walls in some houses, you can't pass underneath trees(ever heard of priority?) and a few others that would take too long to list. So other then the frustrating amount of glitches, Hows the mapping? Well, the town you start off in is so horrible that I thought I was being fooled. And about houses, Really, Don't copy and paste them! Try to map in a realistic way. It's not often that all houses look the same in a town or neighborhood. A good example is your "garden" I understand that your trying to make your mapping good, but like i said, think realistically. Gardens are usually well tended and cared for, not overgrown and messy looking. Garden placement is usually symmetrical, so I usually don't expect to see gardens of that sort, unless you were trying to do this on purpose. Theres definitely more to say about this game, but I'll just leave it as this.
 
Okay, I have a question for you. You left your game unencrypted, for one. And I see you're using a looot of custom music. my question is, where did you get the music? It's very good, by the way. And I don't see a credits section, even though you're using some custom graphics and scripts. I think it would be proper to list them. (of course, I don't know if they're listed at the end of the demo, if they are, then my bad)
 
I am so so so so so so so so so very very sorry.... :cry:
I had bin working on my game, so I hadn't put the starting place at the actuall begining of the game! That's why knowone knew what was happening!!! I will put out another demo where you start at the begining! I am so,so,so, sorry.
Please try it again if you did it!
 
I just assumed we were supposed to start there. Demos here are usually the first bit of the game, but demos in the video game industry usually start off in the middle of the game, just to show off the game's aspects. But anyway, I'll be sure to try it out now anyway.
 
already a demo release man your pretty good il  try your demo
hope its good and by the way il soon also put out a thread of my game
i expect that mods will son come and tell me to do better so im ready

PS :
 

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