Envision, Create, Share

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Community Spirit means ... what?

What do you expect of this community

  • Everyone is required to share anything the create with the community.

    Votes: 2 3.0%
  • Only those people who are great at what they do are required to share all their creations with the c

    Votes: 0 0.0%
  • Everyone is required to share something that they create with the community.

    Votes: 2 3.0%
  • Only those who are great at what they do are required to share something that they create with the c

    Votes: 0 0.0%
  • No one is required to share with the community, but if they choose to, they are welcome to.

    Votes: 59 88.1%
  • Who cares about the community? Give ME all your scripts, sprites, maps, music, etc

    Votes: 1 1.5%
  • Other.. Please explain below.

    Votes: 3 4.5%

  • Total voters
    67
Norris;207100 said:
How about we look at things in this way then...

Looking at the perspective of the entire community, would we as a whole be better off under an environment that promotes (rather than forces) the ideals of number #6? More resources is always good isn't it?

Oops: I mean number 1

DraycosGoldaryn;206250 said:
6 This option is for those who believe everyone except themselves should share and they should be able to take whatever resources they want and not give anything back at all.

rather selfish of you Norris. >_< Did you not even read what 6 was?
 
Norris;207150 said:
Oh I read it, which explains the little Oops at the bottom ;)

DraycosGoldaryn;206250 said:
1 - If you create anything at all for RMXP, you are required to share it with this community.

Still pretty selfish and it would only benifit the leechers. AVeyond had lots of success. should that be released for free? no way.
 
Selfish, to some extent yeah. But suppose we completely disregard fairness here. Let's just look at this whole thing from a community perspective. Is it not our intention as a community to be producing games that are playable? That is the whole reason this community of ours exists doesn?t it?

To have an emphasis towards sharing everything could surely help to address problems associated with why a lot of projects fail (lack of resources), eh?

Community spirit therefore = #1 ???

AVeyond had lots of success. should that be released for free? no way.
People are free to sell their games if they so wish. I'm mainly talking about the sharing of resources.
 
DraycosGoldaryn":23gsglr5 said:
If you are good at scripting (ie Trickster) you are required to share any and all scripts you create with the community. The same is said for other resources. But only those who excel are required to share.

Oh wow. that is like.. the first time... I have ever seen my name... used like that...

ccoa":23gsglr5 said:
Do you have any idea how much work supporting a script is? Trickster and SephirothSpawn are probably spending the equivelent of a full-time job just making and supporting scripts (and I hope you people appreciate that!). No one should be required to share scripts.

You speak the truth. I hardly ever get a thank you for anything these days.

Also everyone really doesn't know how much time I spend scripting/supporting per day (RMXP.org, IRC Help, MSN Help, etc.). And just so you know I STAYED UP ALL NIGHT WORKING ON STUFF LET ME SLEEP SOMETIMES!!! OR AT LEAST GIVE ME OR SEPH A THANK YOU! DO IT NOW!!!

Seph":23gsglr5 said:
Like ccoa said, creating something like the UMS, a Battle System, or anything else popular requires as much, if not more support than creation itself. Sharing a script constantly requires support (which is why some of us are pushing practical standards, so this can be limited if people would just try) no matter what it is. Sprites and other graphical/music resources can be just a show and share, but you never know when someone is going to want a recolor or some other modification.

Essientially, sharing in a community ends up to support. Most are driven to create, not support everyone. There are some who are willing to give their time to help out as much as possible, but no one is required nor should they be to support anything they did. Asking for help is fine. It's people who ask questions that have been answered in topics is what ends up taking talented people and making them hold on to their work. Nothing is more annoying than answering why your font isn't appearing in your game.

True, I would like to add asking where is the script/demo to that list. *points to sig* :p

Seph said:
Maybe not a full-time job, just about 25-30 hours a week in support alone.
Hah! I so win :p
 
Norris;207166 said:
Selfish, to some extent yeah. But suppose we completely disregard fairness here. Let's just look at this whole thing from a community perspective. Is it not our intention as a community to be producing games that are playable? That is the whole reason this community of ours exists doesn?t it?

To have an emphasis towards sharing everything could surely help to address problems associated with why a lot of projects fail (lack of resources), eh?

Community spirit therefore = #1 ???


People are free to sell their games if they so wish. I'm mainly talking about the sharing of resources.

Projects don't fail because of a lack of resources. There are plenty of resources on this site. More than on any other site. They fail because they are being done by young people with high expectations who know very little about game design and refuse to read the well meant tutorials.

If someone really wants to finish a game, they will. But people around here just get side tracked or lose interest. People do not want to take responsibility for themselves so they blame it on a lack of resources and expect everyone else to do the work for them. It is a childish attitude people have around here. Selfish, rude, and spoiled.


Community spirit is really just thanking people that do contribute, not forcing anyone to contribute, and being thankful for whats already there. I think all this talk of people having to do contribute is not in the spirit of the community.
 
FoxDemonSoavi;207179 said:
Projects don't fail because of a lack of resources. There are plenty of resources on this site. More than on any other site.
Meh, how about quality then. Don't you get tired of seeing the same thing all over again?

Community spirit is really just thanking people that do contribute, not forcing anyone to contribute, and being thankful for whats already there. I think all this talk of people having to do contribute is not in the spirit of the community.
Harmony vs Purpose, that's what this is!@_@
 
I assume this discussion is now completely in the realm of the hypothetical...otherwise I have no idea why it's still going on. How exactly would we force people to contribute? What if someone is like me, primarily a writer who knows jack about spriting, scripting and music composition. Am I supposed to be writing the games of others in addition to my own? I've written story-related tutorials and E-zine articles....but because I wanted to. If I had to do anything to retain my membership here, I'd say "screw it" and leave....and a lot of other people would too. It's completely impossible to implement, so this is just idealism and nothing else. I won't deny it would be lovely if every one of our members gave to others out of the goodness of their hearts.....and as long as I'm dreaming, I'd like an end to world hunger and maybe a gold-plated toilet.
 
alexia;207418 said:
Which is exactly what you would see if everyone was forced to contribute their resources.
I don't understand what you're trying to say. Are you saying that a ratio of 10,000 uses for each single resource is equal to or much better than a ratio of 1,000:1?

Anyways, when I say emphasise, what I mean is that there is an onus of EXPECTATION for every member to contribute whatever it is they produce, not REQUIRE as some people seem to be misinterpreting. The way things appear now, discretion is entirely left upon the individual.

It's completely impossible to implement, so this is just idealism and nothing else.
That?s right. I?m trying to establish what it is the community truly wants from their participation; decent quality completed demos, or a community that is cohesive.

I just thought inserting a different perspective might make things a little more interesting. I attempted to try and salvage this discussion, as how it was originally constructed didn?t really allow much room for manoeuvrability. Obviously not everyone likes to be dictated in their actions. However, what if they were to realise that this was for the benefit of the ?greater good? (high quality completed games), would they then change their minds?

Oh, and for those out there who are thinking that I?m some dirty little commie, no I don?t like seeing one person?s will being imposed upon another for what is essentially a volunteer service. It can?t be denied however that a boost in resource availability is of some net benefit to the community (or am I wrong?).
 

Kraft

Sponsor

Fallout;207098 said:
Isn't that somewhat of an air of arrogance? ;)

In a word... Yes ;)

I like people knowing that I am good at title screens, just like everyone knows Trickster and Seph are good at scripting, I like having people know me for what I do, as well as a member.
 
This is interesting, I mainly created this topic to confirm what I already believed: That the majority of the people here prefer voluntary resource donation. And I was correct.

Oh and Trickster, I hope you are not offended in the the way I used your name, I was just using you as an example of a very talented scripter, since your name was the first one that popped in my head (SephirothSpawn was second).

Oh, and Norris and Alexia, I did request that none debate, or argue their opinions, but just state them. I am trying to avoid this being turned into a flame topic.

I do understand where you are coming from Norris, and judging by your explanation you would probably vote for number 7, since what you have said is not technically number 1. I believe (correct me if I'm wrong) that you are saying, instead of requiring everyone to share all their creations, everyone should be Encouraged to share all their creations, though the decision would still be up to them. Is this correct?

*makes a mental note of Fallout's, Unimaginitarian's vote for #6.*
*also notes that even though 4 people have voted for everyone to be required to share either all(#1) or at least something(#3) that they create, no one voted to limit the requirement only to those who are good at it(#s 2 & 4). (So, it's everyone or no one, eh?)*
 

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