#==============================================================================
# Individual Character Development - Blue Mage by Fomar0153
#==============================================================================
class Game_Party
attr_accessor :icd_blue_mages
attr_accessor :icd_blue_mages_all_skills
attr_accessor :icd_blue_mages_skills
alias fomar_icd_blue_mage_initialize initialize
def initialize
fomar_icd_blue_mage_initialize
@icd_blue_mages = [1, 2, 7, 8]
@icd_blue_mages_all_skills = true
@icd_blue_mages_skills = []
end
end
class Game_Actor < Game_Battler
def skill_effect(user, skill)
super(user, skill)
if $game_party.icd_blue_mages.include?(self.id)
unless $game_party.icd_blue_mages_all_skills == true
if $game_party.icd_blue_mages_skills.include?(skill.id) and skill.element_set.include?(1)
self.learn_skill(skill.id)
end
else
if skill.element_set.include?(1)
self.learn_skill(skill.id)
end
end
end
end
end