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Bank script

Scripts:
~ Scene_Bank (Main)
~ NUKA - Adv_BAC (ADD-ON)
~ NUKA - Adv Inventory System (ADD-ON)
~ NUKA - Bank Interrests (ADD-ON) -> Can be delete if you use the inventory system.

Tell me if you find spelling errors, if you have an update idea or if the script crash.

Version: 2.1

~ 1.x: Global variables deletes and bug fix
~ 2.0: Half of the script rewrite!
~ 2.1: Add-On Scripts added!

Features to add:

~ Add-ons script that add features to this one.
~ Rewrite the calling method (Only at the end)

Add-ons to make:
~ Lost golds when the player die
~ Cost for running away from the fight
~ Add a mail system (For the interrests. Could be use for something else.)
~ Add a melting system (To create gold ingots, copper ingots and silver ingots. Could be use for other things.)
Any other idea?

What I do on it yet?

Actually nothing

Instructions:

I made a bank that handle the items, weapons, armors and golds.
This is an heavy script of almost 1850 lines. Call it by using: $scene = Scene_VerifyBankAccount.new

Demo/Script:
Demo Here

Screenshots:
Store golds. Main script.
731088Goldinput.jpg


Store an item. Main script.
937201StoreEquip.jpg


The name input. Add-On.
195286Bankscript.jpg


Personalized message. Add-On.
865396InputBank.jpg

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Please, give credits. If you don't, at least, don't claim as your own!
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That's very cool. I like the idea of a player losing everything when they die and then being able to use this bank system, better than a gameover IMO.
 

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