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HBGames
Hey I'm new here! It's a pleasure, lots of good scripts and such.
Anywho...
I have a problem with a lot of the scripts in that they seem to be very rigid. They call specific animations and whatever instead of ones from the database. (at least the ones i've tried). This has led to to a couple questions.
1)How do most people/scripts go about ATB? Many of them have bars and I was wondering how those bars fill up. Is there an arbitrary variable set in the code? Does it reference AGI or DEX?
2)Most of the scripts I've seen call upon specific sprite animation files. I'd rather be able to call animation files that I've created in the database.
3)Basically I want a basic ATBS that references variables/values on my characters (or perhaps a hidden one (SPEED) that I create and will level with the characters). And the ATBS must also be an edit of the DBS as that seems a lot more practical to me.
Please know that I am very new to programming and don't hesitate to call me out on an ignorant statement.
Thanks a bundle,
-Kicks