Envision, Create, Share

Welcome to HBGames, a leading amateur game development forum and Discord server. All are welcome, and amongst our ranks you will find experts in their field from all aspects of video game design and development.

Annoying Characters

Tidus & Yuna = Good, but could be better... mainly just Yuna...
Quinna = Jarjar Binks of Final Fantasy
Kuja = He's like the "Oh? You think it's over?" of Final Fantasy (In a good way)
Wesker = He's a scientist... Who HONESTLY likes a scientist? (Although Wesker is by far the greatest thing to happen to evil science since... evil science...)
FFX-2 = X... less cool... kinda gay... and Brittany Spears music video
Time Compression = Any RPG with any kind of Time thing is good. (Look at Chrono Trigger!)
This Thread = Any developers "Quick guide to understanding that no matter what you do... not all people will like your game"
That last comment = REALLY Long Book Title.
 
kaze950;179954 said:
Well, sometimes in RPGs the villains plans will go wrong...but usually only at the very end of the game.

Precisely, only at the end of the game, and usually only ending in their death. What I am saying is it should happen elsewhere too, so that the villain doesn't get everything going their way and is forced to adapt their plan. It would also be a great twist if, say, their plan to kidnap the sacrificial virgin was botched and she died before the alloted hour. The villains still stay in play and there is plenty of scope to continue the game beyond that - the villains need to be stopped either way - but the big threat is gone, so to speak.
 
I hate characters that don't have a good balance, like Kuja. He was the perfect villain until you saw him. I don't mind whiny cheerleaders, as long as their whole "being" is that of a whiny cheerleader.
 

Anonymous

Guest

Hi im new here, and when i get my own laptop im going to download an rpg maker.but any way.i think characters that say they are going to help you but dont do squat are the most annoying.and im thinking of an rpg character based on me.here is my personality (pretty much).

shy,somewhat cowardly,not very good str wise but really good at def.extremely lucky aswell.and loyal aswell.also low charisma(the reason my posts might seem crappy).Rouge/Warrior main character.

can some one tell me if id be an annoying character?(rate my person?)
 
Extreme luck is bad. It's a walking Deus Ex Machina, unless you mean that the luck is a special power in itself. In general, I prefer my characters to be "normal" in terms of luck and stuff. Otherwise, too many situations get solved by being lucky, when in fact you could take the time to write a proper way out of the fix the characters find themselves in.

I agree though, a character who promises to help but doesn't is pretty poor writing, unless their failure to follow through is then played on as a plot point - they promised to help, you storm the enemy castle relying on their aid, they don't show, you barely escape with your lives. Of course you need to resolve why they didn't show at that point, and the situations that arise because of that.
 
Well... you wouldn't be my first choice as a battle partner... but as long as your shyness makes you not say things like "I want to be Sin!" Then what? "Umm... I'd... Umm... I'd..." Yes?
Why the hell would Seymour (FFX) want to become Sin? What the hell is he gonna do? Sure... infinite power... but... dude... seriously. You'd have no control. THAT is annoying. A bad guy who thinks "I'll figure out what to do with my powers later... I just want them now!"
 

vrdi

Member

Bogus":2so1a0uz said:
Xenosaga doesn't hold a candle to it's predecessor...especially since they botched the story in the sequels (so I hear, too scared to play them).
If you don't play Xenosaga, you'll be missing somehting magical...
 
Xenosaga in no light holds anything to Xenogears. Xenogears and Xenosaga do NOT share a timeline, they are alternate realities. Anyone who had perfect works will know that!

Annoying bad characters are the characters you hate so much that you are unable to concentrate on the game.

Annoying good characters are the characters who annoy you that you can't get them off your mind, thus not being able to get the game off your mind.

Deal about realistic characters, the more real a character is the more likely you are to be draw to the character, relate to that character and thus that character will appeal to the player more. Bad thing about overly realistic character is that they are boring and don't have great development.

Whiney hero brats and why they've been so popular lately - Three words: Tales of Abyss. Luke Fon Fabre, the king of all whiney spoiled brats. He starts off with the worst personality ever. He is completly spoiled, ignorant, a crybaby and unwilling to accept any responsibility. But it wasn't Luke's fault. His ignorance is the fact he never went outsie his home until he was 7. He was lonely and had no real friends, he didn't believe in himself and had no pride. That changes halfway through game where he goes through a big change. character's like Luke is why gradual change is not always good. Sometimes the change is too slow and you won't pick up on it.

Now to the charachters I hate.

The one character that I hate, I mean really REALLY hate is Rikku. I hate her, I really loathe, detest and abhor her. She is the most annoying yellowest turd I ever came across. I literally had to mute my game in her parts so I could get through it. The only other character in existance that gets on my nerves more than her is Shinji. OH! that and Shin Asuka from Gundam SEED Destiny. Whiny hyprocritical crybabies = DIE ALREADY!

Tidus is annoying because he's boring and I didn't like his design. Yuna was annoying as well. She was kinda ditsy, I didn't like the wishy-washy personality of hers. The one redeeming thing about the two they had good chemistry so they wern't that bad.

Anise in Abyss annoyed me as well, for the first half of the game she is being a gold digger toward Luke, then right before his big change she treats him like dirt. This bothered me because it showed just how two-faced she really was.
 

Bogus

Member

vrdi;222124 said:
If you don't play Xenosaga, you'll be missing somehting magical...

I played Xenosaga, just not any of it's sequels. I enjoyed it so much that I tried to convince my husband it was the best game ever. He then showed me Xenogears, and told me that Xenosaga seemed like a rip-off. He was right.

However, in response to Shaifs, it's not a rip-off or an alternate time-line. If I can find the site again, I'll post it, but I found a site where the developers of Xenosaga said they loved Gears so much they wanted to continue it's story, but didn't know how and didn't have permission from those developers to do it. So instead of making a sequel to Xenogears, they made a prequel. It's meant to take place a few hundred or thousand years before Gears.

After learning that, I hated Xenosaga, as it was done all wrong. It's not as good in any respect as Xenogears and the story they tried to give it had so many holes it was just too difficult to really follow...I had hoped the sequels would clear things up as the developers and writers said they wanted to continue the series until it met the beginning of Xenogears, but they lost funding and team members. Now the story has suffered and the game is not worth playing, not the sequels anyhow.

The first Xenosaga is still an excellent game, but only if you forget that it has anything to do with Xenogears. If you've never played Xenogears, then Xenosaga is a great game, but if you've played Gears..well..it feels like a poor attempt at a copy.
 
... *tries to cover up the game link in signature*

Eh, about that, I say it depends on what kind of game you are making. Annoying characters, in my opinion, can be acceptable in a humorous/comedic game. If you want something a bit more serious, though, you should avoid making those types of characters. It may scare you for life, and make your head explode.
 
Bogus;222369 said:
However, in response to Shaifs, it's not a rip-off or an alternate time-line. If I can find the site again, I'll post it, but I found a site where the developers of Xenosaga said they loved Gears so much they wanted to continue it's story, but didn't know how and didn't have permission from those developers to do it. So instead of making a sequel to Xenogears, they made a prequel. It's meant to take place a few hundred or thousand years before Gears.

Xenosaga is on large SAGA, they are not sequals, they are split into Episodes. It's one large continuing story. And unless you played Episode 2, 3, and read perfect works you know very far from what the two games are about. Instead of going off topic here in an argument I made a Xenogears/Xenosaga topic.

http://www.rmxp.org/forums/showthread.php?p=222501

Xenosaga and Xenogears are the same up to the TC era, it is then that Xenosaga goes off into it's own. =/
 
Wow, I can't believe how much bias and prejudice people have toward fictional characters. I wonder how much they have toward REAL people. O_o

I know I said some negative things in a previous post in this topic, but since then, I've had an enlightenment. There is no such thing as a bad character.

I've been thinking an awful lot about characters lately. But then, I meet real people. If I say something offensive, they laugh. "That's not normal", I thought. "Shouldn't he be defending himself?"

I've realized that people/characters have full personalities no matter what; personalities nobody understands, not even their creators. When a character is given form and a name, it becomes a person. They have a personality, no matter what kind. Even if everything they do is completely random, that right there is the personality.

I've also been thinking about storyline. What is the most important part of a storyline? Hmm? Is it complexity? Nope, it's what the audience feels that's most important. If the audience doesn't react the way you planned, you failed. But is that the characters' faults? I don't think so.

If you walked down the sidewalk one day and started talking to a complete stranger, they'd probably irritate you because you don't know them that well. The same thing happens with characters.

If a character starts the story whining, because that's what their personality portrays, you immediately find the character irritating, of course, but do you really know WHY they whine like that? If you really met someone like that, wouldn't there have to some reason, even if they didn't know what it was themselves?

Let's take an example that seems to be popular here: Tidus. Everyone says Tidus whined a lot. I just recently played FFX a second time and I do not recall him EVER whining about anything. Well, except for the "I need food!" part, but that's probably just to emphasize his more childish nature. Immature people exist in the world, and things can happen to them, too. ANYTHING can happen to ANYONE. That's the nature of this world.

Characters are what make a story. But it's not their personalities that define it, it's their actions. Actions are what make up a plot, personalities are what give the audience those feelings we recently discussed. Of course, actions also have to be based on a character's personality, or do they? A really wimpy character could suddenly find the courage to face his fears (e.g., "Pagemaster"'s Richard Tyler).

Even above a plot, the audience's feelings are the most important thing to keep in mind when making a story. But does that mean the entire game has to be completely depressing or happy-happy-joy-joy?? Ugh, NO. Every emotion must play a part, or else it doesn't feel like real life. Irritation is a feeling too, even if it's one we don't like. That's life, and that's your story.

But back onto THAT topic, annoying characters EXIST, both in games and in real life. One person said he stopped playing a game after five hours because the main character had a personality he found "annoying". What if he actually MET him in real life for five hours? Would he quit life, too?

Every character, no matter how "annoying" you think they are, are an important part of any story. Truth be told, if a story doesn't have at least one character the audience can loathe, it's not complete.

Furthermore, if you're going to quit a game just because there's a character you don't like in it, good luck EVER beating a single good game.

In closing, I believe that ALL characters should be respected, even the ones we don't like. Think about it, would the story really be the same, would it convey the same feeling, without them?
 
to be honest i agree about tidus' voice lol that and the fact he acts like that whiny teenage brat at sschool that everyone wants to kick hte **** out of lol
he doesnt mature or grow really hes one of those sorta kids that cant hack it and should have been killed off cuz he isnt cut out for fighting lol.
i think annoying characters have their place in games as long as they are well written and are developed fully.
i think alot of the time they are there to provoke emotion tbh lol
i think the whole whining gets me tbh like with sephy thats all he goes on about lol ooh woe me my mother is but a corpse lol

i think using text for characters rather than voices would be alot better :) like once you have associated a character with a voice it sounds strange to have another one tbh lol
like anyone who has played ff7 then watch AC will know what im talking about i expected barret to have more of a samuel L jackson/ mr t sorta voice lol :D
 
If a character starts the story whining, because that's what their personality portrays, you immediately find the character irritating, of course, but do you really know WHY they whine like that? If you really met someone like that, wouldn't there have to some reason, even if they didn't know what it was themselves?
I can see where you're getting at. I however make a very clear distinction between a real person and fictional characters.

There is only so much a person can handle. If a person in real life suffers from some sort of higher-than-normal distress, I may have symphaty if said person doesn't manage to both go trough the distress and always behave to my liking. Behind a fictional character however, there is an author that could have choosen not to write a character in a certain way, but nevertheless did. If a find a character annoying me, but has a reason for it's behavior, then the author could have either removed that reason and with it the annoying behavior or could have, while leaving that reason (tragic past or whatever) intact, still ommited the annoying behavior. Basically, a person in real life don't have anywhere near full control over what happens to her or him while an author (or sometimes authors) do not only control how his characters responds to a certain situation, but also what situations the characters encounters and already have encountered.
 
Crystalgate;223472 said:
I can see where you're getting at. I however make a very clear distinction between a real person and fictional characters.

There is only so much a person can handle. If a person in real life suffers from some sort of higher-than-normal distress, I may have symphaty if said person doesn't manage to both go trough the distress and always behave to my liking. Behind a fictional character however, there is an author that could have choosen not to write a character in a certain way, but nevertheless did. If a find a character annoying me, but has a reason for it's behavior, then the author could have either removed that reason and with it the annoying behavior or could have, while leaving that reason (tragic past or whatever) intact, still ommited the annoying behavior. Basically, a person in real life don't have anywhere near full control over what happens to her or him while an author (or sometimes authors) do not only control how his characters responds to a certain situation, but also what situations the characters encounters and already have encountered.

i agree with you on this point, its not the whining that gets me, its hte fact everyone else can muster the discipline to persevere and try whilst they are left moaning about things. why not just put your heart into it and giive it your all?
like whining at the mundane things in life lol
 
Sephiroth7734;223390 said:
But back onto THAT topic, annoying characters EXIST, both in games and in real life. One person said he stopped playing a game after five hours because the main character had a personality he found "annoying". What if he actually MET him in real life for five hours? Would he quit life, too?

You emphatize easier with people you know irl, human nature. If someone is annoying irl, you avoid him/her. You could quit life, but that is just a silly thing. Even if you're forced to be stuck up with someone annoying like a boss at work, quitting a game doesn't have much of a consequence, in life it does (no job no income). So please, don't compare it.

As for annoying characters. They exist, they are allowed to exist, AS LONG AS THEY DON'T ANNOY THE AUDIENCE. They can annoy the characters in game, sure no problem, but if they annoy the audience, they will not want to continue bearing it and quit the game. They do so because you play games for fun, if the annoying character ruins it, where's your reason to play?

No matter how much people want to believe it, games are NOT reality, they are incomparable.
 

Yum

Member

Tidus was annoying, almost as annoying as the Raiden-Rose dynamic from Sons of Liberty lol.

Raiden: Shit! They're after me! I've got 20 guards on my tail!

<ring> <ring> <ring> <ring>

Rose: Hey Jack.

Raiden: What is it Rose? I'm busy right now-

Rose: You're always busy you never have time for me T_T

Raiden: What-

Rose: Like that time you took me out on a date to this Italian restaurant...

Brilliant.

They exist, they are allowed to exist, AS LONG AS THEY DON'T ANNOY THE AUDIENCE. They can annoy the characters in game, sure no problem, but if they annoy the audience, they will not want to continue bearing it and quit the game.

Yep, go Kojima.
 

the7k

Member

It's actually kinda hard to annoy me as well. In fact, one of the characters that people cite as the most annoying character in FFVII, Yuffie, happens to be my favorite character in the series. Of course, it always irks me when they say they hate Yuffie but love Rikku. They're the same freakin' character!

Anyway, characters that annoyed me include:
Titus - I couldn't finish this game due to the constant angst.
Rose - Honestly, I liked Raiden. I though he was pretty cool. Rose is, I believe, the real reason people hate Raiden.
Hans - Growlanser II is one of my favorite TRPGs ever. I played through it many times, and even though Hans is intentionally annoying, he still annoyed me. Especially since he was the most useful character and thus, you HAD to use him.
All of the MadTV characters. Sorry, it's the only thing on TV right now, and all the characters annoy me.

The only time a character should be annoying to the audience is when said character is horribly humiliated and/or killed, or in the case of interactive media, the user can do said humiliation/killing themselves.
 
As for annoying characters. They exist, they are allowed to exist, AS LONG AS THEY DON'T ANNOY THE AUDIENCE.

Actually, the audience is the target these characters SHOULD be annoying. Remember what I said about the audience's feelings? Irritation completes it.

Furthermore, Tidus did have a reason for his immaturity. His father was a jerk, and then his mother died, while all the while still receiving attention from millions of fans. Yeah, I think the same thing would've happened to anyone. Annoying or not, everyone has a place in the world.

I said this before: ALL characters are important, and we should respect EVERY ONE of them. Even majorly minute characters like, I don't know, Dio from FF7. He had a personality and a purpose, didn't he? Even uni-line NPCs have importance because they add to the atmosphere.
 
Sephiroth7734 said:
I said this before: ALL characters are important, and we should respect EVERY ONE of them. Even majorly minute characters like, I don't know, Dio from FF7. He had a personality and a purpose, didn't he? Even uni-line NPCs have importance because they add to the atmosphere.

Are you being serious? I get the idea that people should do their best to respect other people regardless of annoying traits, but those are real people. RPG Characters aren't the same. Characters don't get respect simply by existing...they have to earn it.

Some characters are badly written, and they don't deserve respect. Rather than pick on Tidus or Raiden or whoever else has been showing up in this discussion, I'll extend the idea to the world of movies in hopes of getting my point across more effectively. Have you ever seen Plan 9 From Outer Space? How about Gigli? Or Shark Attack 3? Imagine those movies were games instead, retaining their same abysmal (yet sometimes hilarious) writing and character development? Am I suddenly obliged to show respect? And what if I don't? Are they going to file a complaint with the Anti-RPG Character Defamation League?

TCoFA was right. Annoying the other characters is fine, but if a character gets so obnoxious that I feel like turning off the game, that's bad....and at that point, I won't care if it's disrespectful to something that amounts to little more than a collection of pixels and some written dialogue.
 

Thank you for viewing

HBGames is a leading amateur video game development forum and Discord server open to all ability levels. Feel free to have a nosey around!

Discord

Join our growing and active Discord server to discuss all aspects of game making in a relaxed environment. Join Us

Content

  • Our Games
  • Games in Development
  • Emoji by Twemoji.
    Top