silver wind
Member
firstly, miek, remember this is work of a group. if the character clothes look wrong, maybe it's the fault of the spriter (and I see nothing wrong with them, btw.), not an indicator to the game's quality.
oh, and it's a birth mark, not a bandaid.
I understand what you say about the plot. some of it doesn't connect, but it's work in progress. we'll take it into consideration.
I don't get where you're going with "animu formula". it's a standard RPG where you fight the bad guys using a new fighting style called soul-gear. or you refer to "sword-master expert whos parents were killed" part?
Edit:
screenshot of the day/night system & the HUD.
http://i103.photobucket.com/albums/m151 ... creen1.jpg[/img]
*the NPC can set the clock. the screen tone changes automatically.
*mini-map will be 2 times bigger, I'm still working on it.
oh, and it's a birth mark, not a bandaid.
I understand what you say about the plot. some of it doesn't connect, but it's work in progress. we'll take it into consideration.
I don't get where you're going with "animu formula". it's a standard RPG where you fight the bad guys using a new fighting style called soul-gear. or you refer to "sword-master expert whos parents were killed" part?
Edit:
screenshot of the day/night system & the HUD.
http://i103.photobucket.com/albums/m151 ... creen1.jpg[/img]
*the NPC can set the clock. the screen tone changes automatically.
*mini-map will be 2 times bigger, I'm still working on it.