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Game.exe overwriting, even when read-only

Hey guys!

Just wondering if anyone found a way to keep VX Ace from overwriting Game.exe.

For example, say I replace it with a custom one that does some fancy stuff, next time I open the project with the editor it replaces my custom Game.exe with the original - even if I set it to read-only.

I am aware I could simply use a different filename, but I want my Game.exe to be launchable from the editor for playtesting (as I've added some additional testing features, and would prefer not to have to use a batch file for this).

Any ideas?
 
Other than that I believe it copies it from the one in the directory in program files, I think there's a project somewhere there that it literally just duplicates, and any changes you make there will apply to new projects.
 

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