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ezine

  1. Ellie

    HBGames.org the eZine - Issue 29

    Welcome to Issue 29 of HBGames.org the eZine! In this issue we take a look at mapping and whether we have been using cliff tiles wrong all this time. We look at alternatives to the RTP cliffs. We delve into dark humour and how it differs from just pure edginess, and look at one of the most...
  2. Ellie

    HBGames.org the eZine - Issue 28

    In this issue we look at games old and new, as we attempt to migrate our past games from the old forum system to the HBGames Xen games manager. We dig up a relic from the past, the enormous Aedemphia, and look at some of the games posted to HBGames in the past month including the amazing...
  3. Ellie

    Advanced RPG Maker Issue 7

    In this special issue, Ellie takes a look at a way of creating MMORPGs using RPG Maker MV, while also looking at the security issues of doing so. Disclaimer: the method used, while powerful, is now deprecated in the JavaScript standard. At the time this was an optimistic look to the future, but...
  4. Ellie

    Advanced RPG Maker Issue 5

    This short issue celebrates the release of RPG Maker MV. We take a look at what the engine brings and how to prepare for it by learning basic Javascript using W3schools.
  5. Ellie

    Advanced RPG Maker Issue 3

    In this issue we introduce Degica's ultimate competition, while Tau reviews the old game, Balmung Cycle.
  6. Ellie

    Advanced RPG Maker Issue 2

    In this issue Ellie takes us on a trip to the English town of Bridgnorth, which seems to be the archetype RPG town. Cashmere Cat looks at reap and sow benefits, while Hotfirelegend looks at diversity in games. Finally we look at simple gaming mechanics using events.
  7. Ellie

    Advanced RPG Maker Issue 1

    In the first issue of Advanced RPG Maker Magazine, we take a look at Dargor's FFVI SDK, a long running project to recreate the systems of that game precisely. Meanwhile we look at how to make interesting project threads, while Ellie shows us how to create custom windowskins and when to use them...
  8. Ellie

    HBGames.org the eZine - Issue 27

    In this issue Ellie takes a look at Pioneer Valley, some of the most beautiful graphics packs out there for game making. Meanwhile we introduce HBGames Xen, our conversion to Xenforo and the building of our content management system, including our new games pages and resource manager.
  9. Ellie

    HBGames.org the eZine - Issue 26

    After a long haitus the HBGames.org eZine is back, as Ellie swings back into site development. We look at the new branding, and the new features that were introduced before HBGames Xen (see issue 27). Ellie looks at building a game economy, while we introduce the HBGames.org Discord server...
  10. Ellie

    HBGames.org the eZine - Issue 25

    In this very short issue we look at the release of RPG Maker MV, while Ellie looks at mapping cliffs using real-life inspiration from an unexpected place.
  11. Ellie

    HBGames.org the eZine - Issue 23

    In this issue we look at the fifth anniversary of long-running (but now dead) MMORPG Afar, while Ellie looks at how game databases can be managed using Microsoft Excel.
  12. Ellie

    HBGames.org the eZine - Issue 22

    In this very short issue we look at decrypting games and how (potentially) to stop it, and take a bizarre trek beneath the city of Liverpool for world building inspiration. Meanwhile we introduce one of the most beautiful RPG Maker games out there, Little Briar Rose.
  13. Ellie

    HBGames.org the eZine - Issue 21

    In this issue, Ellie looks at girls in games, while we take a look at some of the games and resources posted about the site, including the wonderful D for Dungeon.
  14. Ellie

    HBGames.org the eZine - Issue 20

    In a return to our larger sized format, we look at No-one Has to Die, the 2013 HBGames.org Game of the Year, while Spoo poems. We also look at the results of a short-run mapping contest.
  15. Ellie

    HBGames.org the eZine - Issue 19

    In this slightly condensed issue, CoyoteCraft looks at inconvenient game design, while Ellie ponders gender in video games and whether it is necessary any more.
  16. Ellie

    HBGames.org the eZine - Issue 18

    In this issue we round-up the January Blues contest, taking a look at the winners, including Ellie's review of Fractus Stellarum by Injury. Meanwhile CoyoteCraft shows how powerful the RPG Maker character generator is, creating replicas of the Final Fantasy VII cast, and we introduce Advanced...
  17. Ellie

    HBGames.org the eZine - Issue 17

    In this issue Ellie once more digs up some highschool knowledge by looking at Castles and how they existed in real life, concluding a short running series on world building. Meanwhile she looks at the concept of an arms race and how invoking such a thing can provide more realistic enemies and...
  18. Ellie

    HBGames.org the eZine - Issue 16

    In this issue Ellie looks at open world driving games in defiance of a University professor who does not see their worth. Meanwhile she continues a short running series on world building, this time looking at realistic coastlines, seeing how they are formed and how that can be factored into our...
  19. Ellie

    HBGames.org the eZine - Issue 15

    In this first issue following the release of RPG Maker Web, Ellie takes a long hard look at the RPG Maker series in general, in a bumper 20-page spectacular. UWE interviews Sailerius, creator of two HBGames.org Game of the Year titles. Meanwhile, Ellie looks at how the backbone RGSS systems of...
  20. Ellie

    HBGames.org the eZine - Issue 14

    In this issue Ellie takes a look at Guild Wars 2 and how the living world concepts it evokes could be used in an RPG Maker title. Meanwhile in the first in a short series on world building, Ellie digs up some GCSE Geography knowledge and discusses how to create rivers that are realistic and...

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